[AdHoc] Compatibility List [STOPPED]
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11-30-2014, 12:34 PM
(This post was last modified: 11-30-2014 12:44 PM by lumune.)
Post: #666
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RE: [AdHoc] Compatibility List
(11-30-2014 11:52 AM)onelight Wrote: @lumune This is great news! A gundam game that wasn't working now is Even though it only works 100% with JPCSP. Still, a huge step in the right direction for the Gundam VS games on PPSSPP it seems. Regarding Gundam vs Gundam Next Plus... I've tried every possible setting to make GvGNP work with JPCSP hosting to PPSSPP as player. But it doesn't matter, it's a problem with PPSSPP not liking some setting on JPCSP, making both emulators disconnect due to an error after a couple of seconds. I've tested Free Battle mode without any CPU and on the SEED stage (the fastest in the game, to rule out the possibility of the FPS being the culprit, since JPCSP runs at 30fps and PPSSPP runs at 60fps). We've noticed that when none of the players attack the error takes a lot longer to happen, sometimes it doesn't even happen at all, lasting all the 330 seconds of the battle! But if one player attacks then after a couple of seconds the error will show up, if any CPU is present the error will show up in 20 or 10 seconds. |
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