[AdHoc] Compatibility List [STOPPED]
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07-18-2014, 09:52 AM
(This post was last modified: 07-18-2014 09:58 AM by AdamN.)
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RE: [AdHoc] Compatibility List
(07-18-2014 08:56 AM)xCrashdayx Wrote: I was bored, so i tested some games with my Android Phone (Galaxy S3) Build UsedNice to see Metal Slug XX works in android also ![]() Are you sure the lag on Star Wars wasn't because of your S3 wasn't strong enough? since Metal slug is 2D game so S3 shouldn't have lag issue Hmm.. Tekken6 & Dissidia can't see each other on android O.o since i don't have android device i can't test it Right now, i tried to implement AdhocPollSocket and InetPoll functions, but i haven't test this since i don't have the game (i don't even remember which game that using it) Here is the new build : Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: i don't think android build is retard, it's just a little bit outdated, and we should respect the effort to compile it. My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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