[AdHoc] Compatibility List [STOPPED]
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07-13-2014, 08:33 AM
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RE: [AdHoc] Compatibility List
MY personal experience with your build so far:
Quote:If I never use networking functionality, are savestates broken?No, they worked for alot of games for me Quote:If I load an old savestate, and then play a while, and then use networking functionality, does it crash?Yes/No, that has happened to me but it was not the fault of a savestate, it was because the adhoc function didnt work anyway Quote:If I use networking functionality, then exit and play the single-player game, and eventually savestate, does it crash? Can this savestate be loaded after a restart of the emulator?Yes, I did that with alot of games. Some crashed but it was the fault of the emulator itself and not the savestate. The savestate could always be loaded. Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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