[AdHoc] Compatibility List [STOPPED]
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07-11-2014, 05:57 AM
(This post was last modified: 07-11-2014 10:44 AM by AdamN.)
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RE: [AdHoc] Compatibility List
Dissidia 012 Lobby battle is almost working now, and it does seems to be related to timing
But after both players choosing the character and the battle begins, one of the player gets connection issue (i saw alot of socket errors in the log) :/ while the other player is battling PS: i was planning to pull request today but decided to make one more test on dissidia 012, and apparently the timing isn't good enough :/ so i guess i'll check the timing again Edit: it seems i was able to battle for a few seconds in lobby battle but after that connection is lost :/ i guess i'll commit this one first before trying to fix it later Edit2: i've been trying to commit and undo it (to fix something that causing failure to compile on linux) for hours and almost lost my changes :/ so i gave up, i'm don't understand this git things (can't memorize so many command parameters), xsacha was helping me to commit my last patch eventhough i don't understand the command, but doing it alone is frustating ![]() Edit3: finally i'm able to commit the correct one (still don't know how it works XD) and made a pull request, but it seems the linux builder is broken (have missing SDL library) so i don't think my commit will be merged anytime soon :/ Here is Win32 build: https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Here is Win64 build: https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP |
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