[AdHoc] Compatibility List [STOPPED]
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07-09-2014, 11:05 AM
(This post was last modified: 07-09-2014 11:06 AM by AdamN.)
Post: #254
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RE: [AdHoc] Compatibility List
(07-09-2014 10:47 AM)sum2012 Wrote: @AdamN you maybe pull request of your code first. You're right, i should've made several commits instead of pack it into one big commit now it's difficult to track down which changes affecting soul calibur and dissida 012 Other games that use the same adhoc functions with dissida 012 are working just fine, the only difference is that most games only sent about 100+ bytes at a time while dissidia sent 2-4kB+ at a time My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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