[AdHoc] Compatibility List [STOPPED]
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07-06-2014, 06:22 PM
(This post was last modified: 07-06-2014 07:15 PM by AdamN.)
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RE: [AdHoc] Compatibility List
Metal Slug XX is now have a working multiplayer
![]() But i still have one more issue i need to fix before releasing new test build, it seems Full Auto 2 have issue with Join, it tried to join an invalid group name, while both Host and Join suppose to use the same group ![]() Here is the new test builds: Win32 build : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 build : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: All adhocMatching functions are practically implemented now, but there might be other unimplemented adhoc functions needed by the games (ie. adhocDiscover function) My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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