[AdHoc] Compatibility List [STOPPED]
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07-06-2014, 10:37 AM
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RE: [AdHoc] Compatibility List
I found a few bugs, and Metal Slug XX now can see the host, but joining still have issue :/
The host shows the 2nd player joined and the game can be started, but the client/guess stuck and still showing the host list screen even though it's already joined the host From the log it seems the guess/client failed to allocate a memory at the time it stuck after joining, i wonder if PSP's memory is full for some reason My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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