[AdHoc] Compatibility List [STOPPED]
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08-25-2020, 12:28 AM
(This post was last modified: 08-25-2020 12:48 AM by AdamN.)
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RE: [AdHoc] Compatibility List [STOPPED]
(08-24-2020 05:13 PM)onelight Wrote:(08-24-2020 03:59 PM)AdamN Wrote:(08-24-2020 03:00 PM)onelight Wrote:(08-24-2020 01:21 PM)AdamN Wrote:It was not the right way to get jpcsp log.(08-24-2020 12:55 AM)onelight Wrote: how do you get jpcsp log, have you try add some logger name to LogSettings.xml ?I only use the Show Logger and watch the log on screen, but trying to keyword filter the debug log causing the game runs like a slideshow which is frustrating Btw, i seriously can't find any of sceNetAdhocInit or sceNetAdhocctlInit functions in the log O.o Are they not part of sceNet channel? Should i added more channels like: hle.sceNetAdhoc and hle.sceNetAdhocctl to get them in the log? And where can i find the list of all of available channels (just in case there are more sceNet* that was separated), because i thought hle.sceNet will also includes sceNetAdhoc, sceNetAdhocctl, sceNetInet, etc. they're not mentioned in readme.txt PS: Are the modules here https://www.javatips.net/api/jpcsp-maste...nager.java will be treated as a separate log channel each? My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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