[AdHoc] Compatibility List [STOPPED]
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08-24-2020, 01:21 PM
(This post was last modified: 08-24-2020 01:28 PM by AdamN.)
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RE: [AdHoc] Compatibility List [STOPPED]
(08-24-2020 12:55 AM)onelight Wrote:I only use the Show Logger and watch the log on screen, but trying to keyword filter the debug log causing the game runs like a slideshow which is frustating(08-22-2020 02:29 PM)AdamN Wrote: Kingdom Hearts issue is much more complicated, after testing it on JPCSP with prx files (which is the only way for it to works) i suspects it has missing feature within the PSPNetconfDialog implementation, so i gave up investigating it because dealing with JPCSP logs on my slow laptop is a pain in the a** ![]() well it did creates a 1+ gb log file, but i didn't bother to check it, because it probably filled with things i'm not interested with (ie. kernel, gpu, etc) i'm not even sure which part of the log channel sceNet resides in I only want the logs for 4 channels: sceNet, sceNp, sceUtility, and sceOpenPSID, but i can only see checklist option for sceUtility ![]() My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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