Post Reply 
 
Thread Rating:
  • 10 Votes - 4.7 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[AdHoc] Compatibility List [STOPPED]
01-04-2015, 09:48 AM
Post: #706
RE: [AdHoc] Compatibility List
(01-04-2015 01:51 AM)sum2012 Wrote:  This is last test before hrydgard merge the code.
Please test it thanks.

windows 32 bit build:
https://drive.google.com/file/d/0B3OaSde...sp=sharing

windows 64 bit build:
https://drive.google.com/file/d/0B3OaSde...sp=sharing

Great news!Big Grin
Find all posts by this user
Quote this message in a reply
01-04-2015, 01:02 PM
Post: #707
RE: [AdHoc] Compatibility List
The code has been merged in v0.9.9.1-1392-g1fa6710
(01-04-2015 09:48 AM)lumune Wrote:  
(01-04-2015 01:51 AM)sum2012 Wrote:  This is last test before hrydgard merge the code.
Please test it thanks.

windows 32 bit build:
https://drive.google.com/file/d/0B3OaSde...sp=sharing

windows 64 bit build:
https://drive.google.com/file/d/0B3OaSde...sp=sharing

Great news!Big Grin

I want to be a crash fixer
PM me if you want to me look a game
Find all posts by this user
Quote this message in a reply
01-04-2015, 01:16 PM
Post: #708
RE: [AdHoc] Compatibility List
It also means that Ad-Hoc Multiplayer's tutorials will have to be updated Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
01-04-2015, 07:37 PM (This post was last modified: 01-04-2015 07:37 PM by Archimedes.)
Post: #709
RE: [AdHoc] Compatibility List
The latest commits show some AdHoc tinkering. Do you guys know if those have any impact on compatibility?
Find all posts by this user
Quote this message in a reply
01-04-2015, 07:43 PM (This post was last modified: 01-04-2015 07:44 PM by vnctdj.)
Post: #710
RE: [AdHoc] Compatibility List
I think so, Henrik has merged in master the whole work from AdamN, including the built-in PRO ad hoc server Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
01-04-2015, 08:17 PM (This post was last modified: 01-04-2015 08:19 PM by Bigpet.)
Post: #711
RE: [AdHoc] Compatibility List
Well the latest changes should not change anything (I mean current master versus old AdamN, there's obvious changes between old master and current master) but they affect the timing and at least two people had trouble connecting between the latest version and an older version (but it worked if they both had the newest), so you might want to make sure you are using the exact same version when you are trying it out.
Find all posts by this user
Quote this message in a reply
01-05-2015, 09:37 AM
Post: #712
RE: [AdHoc] Compatibility List
Yes Finally ! A big step for Version 1.0 that is planned for Late January!
and now The adhoc will be (at least) focused too on master build! Big Grin
Congrats PPSSPP!

My Rig:
Intel Core i5-4690 3.5Ghz
Gigabyte H97 Gaming 3
MSI Geforce GTX 960 2048MB DDR5 - Gaming 100ME - Limited Edition
8GB DDR3
Windows 10 Pro 64 Bit (Build 14393)
Find all posts by this user
Quote this message in a reply
01-09-2015, 06:12 PM (This post was last modified: 01-09-2015 06:13 PM by paulaz2.)
Post: #713
RE: [AdHoc] Compatibility List
have anybody borthered trying starwars:the force unleashed android to android Undecided
Find all posts by this user
Quote this message in a reply
01-10-2015, 11:10 PM (This post was last modified: 01-11-2015 02:20 PM by lumune.)
Post: #714
RE: [AdHoc] Compatibility List
Good news everyone.

[Image: ULUS10021_00000.jpg]

Midnight Club 3 DUB Edition [ULUS10021] is now playable online.
Screenshot taken from build v0.9.9.1-1450-g1b7ee8c.

As well as Midnight Club L.A. Remix [ULUS10383]

[Image: ULUS10383_00002.jpg]

Both tested on coldbird.net and confirmed perfectly working.
Find all posts by this user
Quote this message in a reply
01-11-2015, 12:04 PM (This post was last modified: 01-12-2015 02:18 PM by paulaz2.)
Post: #715
RE: [AdHoc] Compatibility List
please you guys should just create a build with both adhoc local and online cause i just cant enable the dmz
Find all posts by this user
Quote this message in a reply
01-11-2015, 02:04 PM (This post was last modified: 01-11-2015 04:01 PM by lumune.)
Post: #716
RE: [AdHoc] Compatibility List
(01-11-2015 12:04 PM)paulaz2 Wrote:  please lets just made a build with both adhoc local and online cause i just cant enable the dmz

If you cannot enable or find DMZ, you can try opening TCP ports in a wide-range and it will work the same.

You'll need to port-forward/open ports from TCP 1025 to 65535. If it still doesn't work, check your firewall, because something else is blocking your connection to coldbird.net.

Good luck.


Outrun 2006 Coast 2 Coast [ULUS10064] is working online.

[Image: ULUS10064_00000.jpg]
Find all posts by this user
Quote this message in a reply
01-11-2015, 05:34 PM
Post: #717
RE: [AdHoc] Compatibility List
Arrrgh.....so many racing games work but not Ridge Racers 2. *cries himself back to sleep* Sad
Find all posts by this user
Quote this message in a reply
01-13-2015, 11:08 AM
Post: #718
RE: [AdHoc] Compatibility List
I just need patapon 3 to work...
Find all posts by this user
Quote this message in a reply
01-13-2015, 03:59 PM
Post: #719
Thumbs Up RE: [AdHoc] Compatibility List
Busou Shinki Battle Master Mk2 work


Attached File(s) Thumbnail(s)
       
Find all posts by this user
Quote this message in a reply
01-14-2015, 04:48 PM
Post: #720
Sad RE: [AdHoc] Compatibility List
Any News about Tag force 1 to 6 ?
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: