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Saki Achiga-hen episode of side - A portable (NPJH50803)
#1
Hello i need a help, first.. im aware that Ad-Hoc feature still in experimental but im pretty sure anyone here can help me to make it works.

the game i played is Saki Achiga-hen, it runs perfectly in PPSSPP v.0.9.6-422
and im curious if i can play against others in LAN. so i did the step in tutorial and using this ip as server : 192.168.1.199

the first player able to enter room, but the 2nd player will be kicked out with an error message. It pretty much explained in images i attached, and i also gives the log from the player that can't join.


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#2
i tried this too, though i managed to join the server. it joins but wont see each other, dunno why, same version, different mac, ip. when the other joins the log says incoming peer data, but nothing more, but upon disconnecting, the other recieves 5 byte of data and peer data delete request.
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#3
(04-03-2014, 08:01 PM)profroxas Wrote: i tried this too, though i managed to join the server. it joins but wont see each other, dunno why, same version, different mac, ip. when the other joins the log says incoming peer data, but nothing more, but upon disconnecting, the other recieves 5 byte of data and peer data delete request.
Yep we are getting the exact same issue. Neither of us can see each other and the debug window only says incoming peer data.

Has anyone tried with the other Saki psp game?
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#4
I have the same problem
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#5
The code "Join" is missing, It's why player joinned is kicked automatic.

I will add this game on my thread AdHoc List Wink
Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64
Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3
Phone: ZenFone 2 ZE550ML
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#6
The latest build have the "Join" function implemented
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
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#7
Tried with the latest now (0.9.9-25-gc7a2753) the first one can enter any room, but then when i try to enter any room with the second, it just waits for response (i think), on the log it hangs on sceNetAdhocctlScan(), even on different pc (same network) on pro.coldbird.net
when using the server app found here ( tid=11398 ), i get many sceNetAdhocctlGetPeerList() then fails, but can create other rooms.
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#8
anyone up for a game? i know there is a new version for psvita, but no luck getting one.
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