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How to get unfiltered upscaled native resolution?
01-15-2014, 11:12 AM
Post: #1
How to get unfiltered upscaled native resolution?
Could someone please tell me what settings to use in order to get the native PSP resolution unfiltered (ie not blurry) regardless of window size?

I hope I'm mistaken, but I think I've tried all combinations and it's always blurry and I want the pixellated look! I'm using the Windows version, btw.
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01-15-2014, 11:53 AM
Post: #2
RE: How to get unfiltered upscaled native resolution?
use buffered rendering
set rendering resolution to 1x
enjoy the glorious "authentic" 480 × 272 psp resolution
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01-15-2014, 12:56 PM (This post was last modified: 01-15-2014 12:57 PM by vsub_.)
Post: #3
RE: How to get unfiltered upscaled native resolution?
Also use Nearest(I think that was the name)texture filtering too not auto or linear

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-15-2014, 01:14 PM
Post: #4
RE: How to get unfiltered upscaled native resolution?
Thank you for your tips!

However, I'm sorry to say that none of them work.

Whenever I put Window Size to x3, it always gets blurry instead of pixelated.
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01-15-2014, 01:43 PM (This post was last modified: 01-15-2014 01:47 PM by vsub_.)
Post: #5
RE: How to get unfiltered upscaled native resolution?
Can you show a picture
Post your ppsspp.ini file from memstick\PSP\SYSTEM
You are not using shaders right?

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-15-2014, 01:52 PM
Post: #6
RE: How to get unfiltered upscaled native resolution?
[Graphics]
ShowFPSCounter = 0
RenderingMode = 3
SoftwareRendering = False
HardwareTransform = True
SoftwareSkinning = True
TextureFiltering = 1
InternalResolution = 1
FrameSkip = 0
FrameRate = 60
FrameSkipUnthrottle = False
ForceMaxEmulatedFPS = 60
AnisotropyLevel = 4
VertexCache = True
FullScreen = False
PartialStretch = False
StretchToDisplay = False
TrueColor = True
MipMap = False
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = True
DisableStencilTest = False
AlwaysDepthWrite = False
TimerHack = False
LowQualitySplineBezier = False
PostShader = Off
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01-15-2014, 01:58 PM
Post: #7
RE: How to get unfiltered upscaled native resolution?
RenderingMode - (1) this is Read frame buffers to memory (GPU),set it to Buffered Rendering
TextureFiltering - (1) this is auto not nearest

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-15-2014, 03:02 PM
Post: #8
RE: How to get unfiltered upscaled native resolution?
Changed the settings to what you say (via the menus). Still blurry:

[Image: I4SpE5K.jpg]
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01-15-2014, 03:10 PM (This post was last modified: 01-15-2014 03:11 PM by vsub_.)
Post: #9
RE: How to get unfiltered upscaled native resolution?
Which version are you using.
I've never seen a game look that blurry(you are not using postprocessing shaders right)

Just for a test,try 9.5 or 9.1(without using your settings and don't change the settings,just run the game).
http://ppsspp.org/downloads.html

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-15-2014, 03:15 PM (This post was last modified: 01-15-2014 03:24 PM by Kokoro.)
Post: #10
RE: How to get unfiltered upscaled native resolution?
Use this:

Texture Scaling: Bicubic (if you in full screen mode then resize emulator again when you enable Bicubic, because sometimes it dont want to work immediately in full screen)


xBRZ makes blur...
Bicubic+hybrid makes blur..
Hybrid makes blur...

If Bicubic dont help try also:

Rendering mode: Non-Buffered
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01-15-2014, 03:33 PM (This post was last modified: 01-15-2014 03:35 PM by naoan.)
Post: #11
RE: How to get unfiltered upscaled native resolution?
non buffered will not work since it render the game at screen size instead of psp native.

@op
have you set the texture filter to nearest?

edit: ah you did, not sure what's wrong, I got pixelated game without blurry with the settings.
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01-15-2014, 04:24 PM (This post was last modified: 01-15-2014 04:26 PM by FireReaver.)
Post: #12
RE: How to get unfiltered upscaled native resolution?
You must set Rendering resolution to 2x or 3x and Texture filtering to nearest. Native resolution will always be blurry on big screens
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01-15-2014, 04:37 PM
Post: #13
RE: How to get unfiltered upscaled native resolution?
Right now you can't. We need to add an option for this to be possible.
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01-15-2014, 04:41 PM
Post: #14
RE: How to get unfiltered upscaled native resolution?
(01-15-2014 04:37 PM)Henrik Wrote:  Right now you can't. We need to add an option for this to be possible.

Ah. Straight from the source. Thank you for the clarification!
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01-15-2014, 04:42 PM (This post was last modified: 01-15-2014 04:44 PM by TheDax.)
Post: #15
RE: How to get unfiltered upscaled native resolution?
With 1x render resolution, 3x window size, nearest filtering, and no postprocessing shaders, here's what it looks like for me (click it to see the full size):

[Image: i1H02qUI8wm0Z.jpg]

So it's definitely a settings issue, unless differing GPUs are causing weird bilinear filtering issues, or something.

Edit: Are you sure it's something that would have to be added, Henrik? That shot I posted looks relatively crisp.

The best results would probably be 2 or 3x resolution with nearest, though, as suggested above.

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