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Lamecraft
01-30-2013, 07:47 PM (This post was last modified: 01-12-2015 07:20 PM by vnctdj.)
Post: #1
Lamecraft
Title: Lamecraft (not the signed version)
Genre: free roam
Region: US
Format: Eboot
Version: v0.6
OS: all
Compatibility: Playable
Notes: very slow and only works with the fastest settings
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03-17-2013, 07:58 AM (This post was last modified: 03-17-2013 08:00 AM by sfageas.)
Post: #2
Lamecraft
Genre : Minecraft Clone
Region : -
Format : EBOOT
Version : v0.7-120-g79b2ecd
Game ID : Lamecraft - OP-30-Not signed version(the signed one crashes emulator on startup)
OS :
Compatability : Ingame
Notes : Crashes In-game randomly,sometimes on start,sometimes further

More Info Here :
Code:
http://lamecraft.weebly.com/index.html

LOG :
Code:
54:13:754 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
54:13:754 System.cpp:51 I[HLE]: PPSSPP v0.7-120-g79b2ecd
54:13:754 MemArena.cpp:366 I[MM]: Found valid memory base at 09400000 after 34 tries.
54:13:754 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A350000 (mirror at 0 @ 11400000, uncached @ 11400000)
54:13:815 Loaders.cpp:89 I[LOAD]: Identifying file...
54:13:815 Loaders.cpp:95 I[LOAD]: File is an ELF!
54:13:815 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\Lamecraft2\
54:13:815 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\Lamecraft2\
54:13:815 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
54:13:816 HLE\sceIo.cpp:239 I[HLE]: Starting up I/O...
54:13:826 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
54:13:826 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
54:13:826 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
54:13:826 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
54:13:827 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
54:13:827 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
54:13:828 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
54:13:828 FileSystems\DirectoryFileSystem.cpp:289 I[HLE]: Actually opening C:\psp\Lamecraft2\EBOOT.PBP (/EBOOT.PBP)
54:13:829 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 10071251
54:13:830 Util\BlockAllocator.cpp:310 I[HLE]: -----------
54:13:830 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
54:13:830 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 0890a600 size 00106600 taken=1 tag=ELF
54:13:830 Util\BlockAllocator.cpp:314 I[HLE]: Block: 0890a600 - 0a000000 size 016f5a00 taken=0 tag=(untitled)
54:13:831 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
54:13:853 HLE\sceKernelModule.cpp:393 I[LOAD]: Module "Tutorial1": 088e3d60 088c702c 088c7044
54:13:853 HLE\HLE.cpp:227 I[HLE]: Syscall (sceAudiocodec,9d3f790c) unresolved, storing for later resolving
54:13:853 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
54:13:853 HLE\HLE.cpp:227 I[HLE]: Syscall (sceAudiocodec,5b37eb1d) unresolved, storing for later resolving
54:13:853 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
54:13:853 HLE\HLE.cpp:227 I[HLE]: Syscall (sceAudiocodec,70a703f8) unresolved, storing for later resolving
54:13:853 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
54:13:853 HLE\HLE.cpp:227 I[HLE]: Syscall (sceAudiocodec,3a20a200) unresolved, storing for later resolving
54:13:853 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
54:13:853 HLE\HLE.cpp:227 I[HLE]: Syscall (sceAudiocodec,29681260) unresolved, storing for later resolving
54:13:853 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
54:13:853 HLE\HLE.cpp:187 I[HLE]: Syscall (sceHttp, 0282a3bd) unknown
54:13:854 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named "Tutorial1", 1 funcs, 1 vars, resident 088c7220
54:13:854 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 088040ac
54:13:854 root         I[BOOT]: EmuThread.cpp:99 Done.
54:14:063 root         I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=08804000, prio=20, stacksize=262144)
54:14:063 root         I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=16, argPtr= 09fffd00 )
54:14:064 root         I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root
54:14:065 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
54:14:065 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
54:14:065 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
54:14:065 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 277 = sceKernelCreateThread(name="update_thread", entry=0880a68c, prio=11, stacksize=4000)
54:14:065 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=277, argSize=0, argPtr= 00000000 )
54:14:065 user_main    I[HLE]: HLE\scePower.cpp:224 scePowerSetClockFrequency(333,333,166)
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 0890a600 size 00106600 taken=1 tag=ELF
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 0890a600 - 09e40000 size 01535a00 taken=1 tag=block
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09e40000 - 09f80000 size 00140000 taken=0 tag=(untitled)
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09f80000 - 09fc0000 size 00040000 taken=1 tag=stack/user_main
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fc0000 - 09fff000 size 0003f000 taken=0 tag=(untitled)
54:14:087 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fff000 - 0a000000 size 00001000 taken=1 tag=stack/update_thread
54:14:088 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\lamecraft.pgf (/Assets/Lamecraft/lamecraft.pgf)
54:14:088 user_main    W[CPU]: Mips\MIPSInt.cpp:970 Disable/Enable Interrupt CPU instruction
54:14:133 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/button1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:134 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/button1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:134 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\button1.wav (/Assets/Sounds/button1.wav)
54:14:135 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/plop.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:135 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/plop.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:135 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\plop.wav (/Assets/Sounds/plop.wav)
54:14:135 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:135 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:135 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\grass1.wav (/Assets/Sounds/walking/grass1.wav)
54:14:136 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:136 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:136 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\grass2.wav (/Assets/Sounds/walking/grass2.wav)
54:14:136 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:136 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:137 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\grass3.wav (/Assets/Sounds/walking/grass3.wav)
54:14:137 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:137 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/grass4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:137 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\grass4.wav (/Assets/Sounds/walking/grass4.wav)
54:14:137 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:138 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:138 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\gravel1.wav (/Assets/Sounds/walking/gravel1.wav)
54:14:138 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:138 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:138 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\gravel2.wav (/Assets/Sounds/walking/gravel2.wav)
54:14:138 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:139 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:139 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\gravel3.wav (/Assets/Sounds/walking/gravel3.wav)
54:14:139 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:139 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/gravel4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:139 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\gravel4.wav (/Assets/Sounds/walking/gravel4.wav)
54:14:139 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:140 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:140 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\stone1.wav (/Assets/Sounds/walking/stone1.wav)
54:14:140 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:140 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:140 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\stone2.wav (/Assets/Sounds/walking/stone2.wav)
54:14:140 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:140 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:141 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\stone3.wav (/Assets/Sounds/walking/stone3.wav)
54:14:141 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:141 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/stone4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:141 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\stone4.wav (/Assets/Sounds/walking/stone4.wav)
54:14:143 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:143 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood1.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:143 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\wood1.wav (/Assets/Sounds/walking/wood1.wav)
54:14:143 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:143 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood2.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:143 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\wood2.wav (/Assets/Sounds/walking/wood2.wav)
54:14:144 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:144 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood3.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:144 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\wood3.wav (/Assets/Sounds/walking/wood3.wav)
54:14:144 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:144 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Assets/Sounds/walking/wood4.wav" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:144 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Sounds\walking\wood4.wav (/Assets/Sounds/walking/wood4.wav)
54:14:146 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\genesis.png (/Assets/Lamecraft/genesis.png)
54:14:236 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:236 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:14:236 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:14:239 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 3
54:14:256 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00088000 : 480 x 272 x 3
54:17:269 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\pspteam.png (/Assets/Lamecraft/pspteam.png)
54:17:286 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:17:286 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:17:286 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:20:319 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\logo.png (/Assets/Lamecraft/logo.png)
54:20:323 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:323 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:323 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:20:324 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\utils.png (/Assets/Lamecraft/utils.png)
54:20:337 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:337 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:337 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:20:337 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\dirt.png (/Assets/Lamecraft/dirt.png)
54:20:338 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:338 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:338 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:20:339 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\glass.png (/Assets/Lamecraft/glass.png)
54:20:340 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:340 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:20:340 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:20:342 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Config\input.cf (/Config/input.cf)
54:20:342 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
54:20:342 user_main    E[HLE]: HLE\sceIo.cpp:759 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(umd0:/Config/input.cf, 00000001, 000001b6) - file not found
54:21:584 user_main    W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000
54:22:985 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 281 = sceKernelCreateThread(name="LoadingThread", entry=0884092c, prio=18, stacksize=65536)
54:22:985 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=281, argSize=0, argPtr= 00000000 )
54:28:812 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:812 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:812 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:28:813 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\terrain_medium.png (/Assets/Lamecraft/terrain_medium.png)
54:28:825 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:825 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:825 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:28:826 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\blue.png (/Assets/Lamecraft/blue.png)
54:28:856 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:856 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:856 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:28:857 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\textureCube.obj (/Assets/Lamecraft/textureCube.obj)
54:28:858 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\textureCube.mtl (/Assets/Lamecraft/textureCube.mtl)
54:28:890 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\sky.png (/Assets/Lamecraft/sky.png)
54:28:892 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:892 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:892 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:28:893 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\sun.png (/Assets/Lamecraft/sun.png)
54:28:894 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:894 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:894 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:28:894 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Assets\Lamecraft\moon.png (/Assets/Lamecraft/moon.png)
54:28:905 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:905 user_main    E[HLE]: FileSystems\MetaFileSystem.cpp:111 RealPath: inPath "Log.txt" is relative, but current directory "umd0:" is all prefix and no path. Using "/" as path for current directory.
54:28:905 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening C:\psp\Lamecraft2\Log.txt (/Log.txt)
54:28:905 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(281)
54:28:916 idle0        E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 281 (00000119)
54:28:917 idle0        E[HLE]: HLE\sceKernelThread.cpp:1076 __KernelResumeThreadFromWait(281): bad thread: 80020198


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03-17-2013, 08:06 AM
Post: #3
RE: Lamecraft
Well there's already minecraft for android but thanks for testingBig Grin
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03-17-2013, 08:08 AM
Post: #4
RE: Lamecraft
i know Big Grin i saw many asking for minecraft clone but is unstable right now and the signed version not even working
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04-04-2013, 04:18 PM (This post was last modified: 04-04-2013 04:34 PM by sfageas.)
Post: #5
RE: Lamecraft
its stable now if you disable media engine
download lamecraft mod from here :
Code:
http://lamecraft.weebly.com/mods.html
*only unsigned version works


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04-04-2013, 05:50 PM
Post: #6
RE: Lamecraft
Does it work on mobiles? Every time I open and eboot file the emu crashes:/
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04-14-2013, 08:52 PM
Post: #7
RE: [all operating systems][0.6][playable] Lamecraft
move to homebrew software please.

PC specs
CPU = Intel Core i5 10500
GPU = Nvidia GeForce GTX 1660
Storage = 240GB SSD, 1TB HDD, 2TB HDD
RAM = 16GB DDR4
OS = Windows 11

Mobile Devices
Xiaomi Mi11
CPU = Qualcomm Snapdragon 888
GPU = Adreno 660
RAM = 8GB
Storage = 256GB
OS = Android 12
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04-14-2013, 09:06 PM
Post: #8
RE: [all operating systems][0.6][playable] Lamecraft
moved to homebrew.
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04-14-2013, 09:09 PM
Post: #9
RE: [all operating systems][0.6][playable] Lamecraft
Merged with mine
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12-27-2014, 04:44 AM
Post: #10
RE: [all operating systems][0.6][playable] Lamecraft
Please make ppsspp compatible with minecraft PS3, PS4, Xbox or PS Vita edition, my friends have everything they want so they rub it in my face. Thanks for reading this. More thanks if you started making it compatible.
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01-12-2015, 05:04 PM
Post: #11
RE: [all operating systems][0.6][playable] Lamecraft
(12-27-2014 04:44 AM)MiXsi Wrote:  Please make ppsspp compatible with minecraft PS3, PS4, Xbox or PS Vita edition, my friends have everything they want so they rub it in my face. Thanks for reading this. More thanks if you started making it compatible.

Impossible. Just play the PC version.
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