Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GUI navigation with gamepad is partly broken on OUYA
01-05-2014, 01:18 AM (This post was last modified: 01-05-2014 02:00 AM by dlanor.)
Post: #5
RE: GUI navigation with gamepad is partly broken on OUYA
(01-03-2014 01:07 PM)Henrik Wrote:  I've done a little tweak to key repeat that should fix this.

Thanks!

I'll download the latest version and test this at once, and will report my results of this test shortly.

Best regards: dlanor

(01-03-2014 01:07 PM)Henrik Wrote:  I've done a little tweak to key repeat that should fix this.

I'm sorry to report that the fix does not work as intended.

I've now tested this in two different builds, starting with v0.9.6-295, which is the first build I found where a comment mentions this fix, and then I also tested it with the current latest build v0.9.6-338. Unfortunately both still have the auto-repeat bug which has only changed slightly in its symptoms, but not at all in its severity. It's very hard to navigate any of the GUI menus without risk of triggering the bug, as it can trigger whenever a DPad key is held down longer than one key-repeat interval.

The old symptom was almost invariably that the GUI cursor started jumping back and forth between two entries, as if two keys were being pressed alternately in endless repetition, though in fact all keys are released. At this point it is sometimes possible to move the cursor to another location perpendicular to its alternate jumping, but that jumping never stops even after such movement, and no other keys are accepted by the GUI (so 'X' is ignored, activating none of the entries the cursor jumps between). The only escape from this lockup is to press the 'OUYA' key and force-terminate the app through the system's popup menu.

That symptom still remains, though it's now accompanied by one other and less common alternative, which is that the cursor instead of jumping back and forth just proceeds to the extreme limit of current scroll direction (even after releasing all keys), and then gets stuck there. In some cases further attempts to use the DPad can then switch the behavior into the old symptom of jumping back and forth eternally. But the only way out of the lockup is still to use the system menu to force-terminate the app.

I'm afraid I still have to fall back on v0.9.5-843 as the last OUYA-compatible version, for now...

Best regards: dlanor
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: GUI navigation with gamepad is partly broken on OUYA - dlanor - 01-05-2014 01:18 AM

Forum Jump: