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zip files
12-12-2013, 06:51 PM
Post: #16
RE: zip files
(12-12-2013 06:49 PM)daxtsu Wrote:  It would, yeah, because the PSP would analyse the contents of the file, not its file extension. Tongue

Always one step ahead of me aren't you? (joking)
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12-12-2013, 07:07 PM
Post: #17
RE: zip files
To properly convert between ISO and CSO, obtaining the size benefit of CSO, there's a program called ciso.exe and a bunch of fancy clones with GUI.

Maybe we should add built-in conversion at some point.
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12-12-2013, 07:10 PM
Post: #18
RE: zip files
(12-12-2013 07:07 PM)Henrik Wrote:  To properly convert between ISO and CSO, obtaining the size benefit of CSO, there's a program called ciso.exe and a bunch of fancy clones with GUI.

Maybe we should add built-in conversion at some point.

That's a great idea.

I loved when FPse added a "Save Space" option or whatever they called it in the menu. Shrunk my PS1 ISOs way down.

I'm currently in the process of using PSP ISO Compressor v1.4 to shrink so ISOs, but I'd love it if it was built in to PPSSPP.
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12-12-2013, 07:14 PM
Post: #19
RE: zip files
Are any of those ISO -> CSO tools open source? If so, we could probably take a look at integrating similar code into PPSSPP.

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12-12-2013, 07:20 PM (This post was last modified: 12-12-2013 07:20 PM by cyclonmaster.)
Post: #20
RE: zip files
I always use this: http://yacc.pspgen.com/

Portable, free and easy to use.
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12-12-2013, 07:25 PM
Post: #21
RE: zip files
* this is what i use
http://www.iso2cso.com/

* very simple UI.

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12-12-2013, 07:30 PM (This post was last modified: 12-12-2013 07:32 PM by Archimedes.)
Post: #22
RE: zip files
Since this cso vs iso discussion sprouted I wanna know which of the two do you guys mainly use?
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12-12-2013, 07:38 PM
Post: #23
RE: zip files
* cso,
* coz it saves Sdcard space Big Grin

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12-12-2013, 07:40 PM (This post was last modified: 12-12-2013 07:41 PM by TheDax.)
Post: #24
RE: zip files
CSO or EBOOT.PBP (PSN downloaded games) usually, there's no reason not to in PPSSPP, performance-wise.

3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64
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12-12-2013, 07:46 PM (This post was last modified: 12-12-2013 11:14 PM by LunaMoo.)
Post: #25
RE: zip files
@Cyclonmaster & @globe94 I think you two didn't read the "open source" part. @TheDax rather thinks about implementing the code in ppsspp directly.

And for that "Ciso" which Henrik already mentioned is open source. In fact probably both above programs use it as wellTongue.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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