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Narisokonai Eiyuutan: Taiyou to Tsuki no Monogatari (ULJS-00177)
12-11-2013, 08:43 PM
Post: #10
RE: Narisokonai Eiyuutan: Taiyou to Tsuki no Monogatari (ULJS-00177)
Hmm, that seems like a buffer width issue. If you step through the GE debugger (step prim) until it seems to be drawing the text (red boxes where the characters would go), it'd help to know the "Tex 0 address" and "Tex format" values under the Texture tab.

It seems to use its own custom font: disc0:/PSP_GAME/USRDIR/umd/irem_font.pgf
Possible we're just not loading it properly..

-[Unknown]
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RE: Narisokonai Eiyuutan: Taiyou to Tsuki no Monogatari (ULJS-00177) - [Unknown] - 12-11-2013 08:43 PM

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