San Andreas (android)
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11-26-2013, 05:10 PM
Post: #1
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San Andreas (android)
Just been announced.
http://www.droidgamers.com/index.php/gam...next-month If you already know, my bad.. for those who don't you welcome |
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11-26-2013, 05:33 PM
Post: #2
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RE: San Andreas (android)
Same for iOS yahoo!
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11-26-2013, 06:24 PM
Post: #3
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RE: San Andreas (android)
OGM! It's really cool! I'm playing it on my PS2, now I can also play it on my phone (if run...). Preparing to get 4Gb free...
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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11-26-2013, 06:52 PM
(This post was last modified: 11-26-2013 06:55 PM by stodag.)
Post: #4
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RE: San Andreas (android)
@ GuilhermeGS2:It will run on galaxy s2 no problem.. its mine I'm not so sure of.
S TO DA G |
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11-26-2013, 07:18 PM
Post: #5
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RE: San Andreas (android)
I hope you're right. But the engine is same as previous GTAs, then should run a bit more slow than VC, even I thinking the VC is bad optimized, because I was reading a thread in a forum about GTA, and a mod has modified the GTA VC for Android porting the Los Santos map, and he said that runs more fast than the original game.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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11-26-2013, 07:54 PM
(This post was last modified: 11-26-2013 07:58 PM by stodag.)
Post: #6
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RE: San Andreas (android)
Let's hope it runs.. if yours is slow, I've no chance lol
Yours is an a9.. mine is a5 (slowest processor available) I think your right about optimization, Soul caliber is too slow to play on mine.. hopefully they update the app, but I reach full speed on ppsspp.. which is heavily optimized. S TO DA G |
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11-26-2013, 08:35 PM
Post: #7
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RE: San Andreas (android)
The GTA VC runs fast on my phone sometime I get 60 FPS. I run it at max settings and with dynamic shadows, if I disable he dynamic shadows, the games runs smooth (I guess 60 FPS all time).
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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11-26-2013, 09:13 PM
(This post was last modified: 11-26-2013 09:13 PM by vitality19.)
Post: #8
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RE: San Andreas (android)
(11-26-2013 07:54 PM)stodag Wrote: Soul caliber is too slow to play on mine.. are you kidding, soul calibur for android is a dreamcast port but it's much faster than psp version on ppsspp Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701 Fly Evo Chic 3, Android 4.4.2 Stock, improved stock kernel |
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11-26-2013, 09:16 PM
Post: #9
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RE: San Andreas (android)
What about Xperia Play and ARM v7? Do you think it will be able to run it?
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11-26-2013, 09:17 PM
Post: #10
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RE: San Andreas (android)
Why would I kid?? the soul caliber port is slow on my device and the ppsspp soul calibur with frameskipp 1 is full speed.
Maybe if the port had frameskipp it would be playable. S TO DA G |
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11-26-2013, 10:30 PM
Post: #11
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RE: San Andreas (android)
This will work on xperia T?
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11-26-2013, 10:59 PM
Post: #12
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RE: San Andreas (android)
I don't know the aspects of Xperia T, but I think you'll need at least a Galaxy S2 (Cortex A9 1.2Ghz Dual Core, Mali 400MP4 and 1GB of RAM). If it run slow, I think I'll install a custom kernel to get more performance, and maybe make a overclock. But anyways I wanna buy a new phone in next year, my current phone is 1 year old (I bought 24-Nov-2012), and I think it already is old.
Another thing about the GTA VC: the game has a problem with Mali devices (Galaxy S2, S3, Note 2, etc.), the textures is very pixeled (I guess the color is 8bit), but in Adreno, for example, is normal. The Rockstar was notified, and I think they will fix in the next version of GTA VC. I hope it not happen in SA. Another stuff that I hope see on SA is the road reflection when it rains, I like this effect on the games. And, if possible, the fog effect too. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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11-27-2013, 01:27 AM
Post: #13
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RE: San Andreas (android)
Hm, I was thinking, when the GTA SA was released for PC, I think it was made for single core processors. Now we have dual core and quad core processor on mobile, then I think it will not need a powerful phone to run, they also will not make a game that only the high-ends phones could run, would be suicide. I guess a mid-end (as mine) phone can run it as well.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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11-27-2013, 01:51 AM
Post: #14
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RE: San Andreas (android)
no worries for us iphone 5S owners LOL ...lucky me, i got the mfi dual analog controller and apple tv hooked up to the 70 inch full hd tv... will be interesting.
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11-27-2013, 07:06 AM
Post: #15
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RE: San Andreas (android)
(11-27-2013 01:51 AM)POGO4LIFE Wrote: no worries for us iphone 5S owners LOL ...lucky me, i got the mfi dual analog controller and apple tv hooked up to the 70 inch full hd tv... will be interesting. Did you get the Logitech controller? That doesn't have analogs. I bet you got that MOGA ACE POWER I also have iPhone 5s. I'm curious to how it will look, R* said it will have better graphics :0 |
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