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seplugins?
10-28-2013, 05:48 PM
Post: #4
RE: seplugins?
(10-28-2013 04:10 PM)thedicemaster Wrote:  Apology11: that's not going to work.
the type of patch ThatBenderGuy mentioned works by patching game files in RAM to redirect them to translated files, the actual game files in the iso/eboot.pbp/umd remain unchanged.
these type of patches really need proper plugin support to work.

His information was then not quite clear as some games, that patch the umd, also need plugins.
But if it´s so than he has to try himself, as I don´t own a game to test it with
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Messages In This Thread
seplugins? - ThatBenderGuy - 10-27-2013, 11:09 AM
RE: seplugins? - Apology11 - 10-28-2013, 02:52 PM
RE: seplugins? - thedicemaster - 10-28-2013, 04:10 PM
RE: seplugins? - Apology11 - 10-28-2013 05:48 PM
RE: seplugins? - Henrik - 10-28-2013, 06:30 PM

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