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seplugins?
10-28-2013, 04:10 PM
Post: #3
RE: seplugins?
Apology11: that's not going to work.
the type of patch ThatBenderGuy mentioned works by patching game files in RAM to redirect them to translated files, the actual game files in the iso/eboot.pbp/umd remain unchanged.
these type of patches really need proper plugin support to work.
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Messages In This Thread
seplugins? - ThatBenderGuy - 10-27-2013, 11:09 AM
RE: seplugins? - Apology11 - 10-28-2013, 02:52 PM
RE: seplugins? - thedicemaster - 10-28-2013 04:10 PM
RE: seplugins? - Apology11 - 10-28-2013, 05:48 PM
RE: seplugins? - Henrik - 10-28-2013, 06:30 PM

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