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Tales of Eternia
01-15-2013, 07:27 AM (This post was last modified: 04-17-2013 10:31 AM by sfageas.)
Post: #1
Tales of Eternia
DiscID: ULES00176
ImageID: 0282
Version: v0.5-249-g17a9bf3 (64-bit, Jan 15)
OS: Windows (64-bit)
Notes: in game, no dialog boxes are showing, invisible character sprites in battle.


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01-22-2013, 10:19 PM (This post was last modified: 01-22-2013 10:23 PM by MaXiMu.)
Post: #2
RE: [v0.5] Tales of Eternia
Also note : Black screen in world map

For more information and comparation in jpcsp first run world map by r1348 change

http://code.google.com/p/jpcsp/source/detail?r=1348
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02-19-2013, 10:36 PM
Post: #3
RE: [v0.5] Tales of Eternia
Text bubbles and characters in battle now fixed.
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02-20-2013, 04:58 PM (This post was last modified: 02-20-2013 05:00 PM by xenofears.)
Post: #4
RE: [v0.5] Tales of Eternia
Awesome! You guys rule!

Does that mean the game is playable now??

n/m.. it's in the playable games forum. Any other major issue remain?

Congrats on all the fast paced progress!
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02-20-2013, 05:02 PM
Post: #5
RE: [v0.5] Tales of Eternia
Game runs perfectly but black screen in world map (
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02-20-2013, 05:08 PM
Post: #6
RE: [v0.5] Tales of Eternia
Mm.. still not really playable with a black screen world map. Can't wait for it to work Smile
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03-02-2013, 10:16 PM
Post: #7
RE: [v0.5] Tales of Eternia
Is there an issue for this on github? I am anxiously waiting to play this game. It's sounds sooo close.
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04-17-2013, 03:12 PM
Post: #8
RE: Tales of Eternia
(02-19-2013 10:36 PM)Henrik Wrote:  Text bubbles and characters in battle now fixed.

great and now i try with last changes and i can play worldmap but small issues only view partially part but working decent speed 25-40fps Big Grin

http://oi45.tinypic.com/5amiky.jpg

http://oi46.tinypic.com/10xhorc.jpg

needs vertex cache enabled for this speed if disble down to 5fps in my device Big Grin
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04-17-2013, 03:16 PM
Post: #9
RE: Tales of Eternia
is it playable?can be moved?
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04-17-2013, 03:21 PM (This post was last modified: 04-17-2013 03:22 PM by MaXiMu.)
Post: #10
RE: Tales of Eternia
yes i think this playable not crashes detected for now only small buggy graphics Tongue
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04-17-2013, 03:22 PM
Post: #11
RE: Tales of Eternia
Moved
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06-08-2013, 09:41 AM
Post: #12
RE: Tales of Eternia
I finally tried playing this game, and it runs at 30fps, sometimes less, on my Galaxy S3. Is there some kind of trick for getting it at a playable speed? Power saving was not on.
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06-16-2013, 11:03 PM
Post: #13
RE: Tales of Eternia
yo guys. everything just fine till i fight sylph
coz my fps dropped from 60 to around 30 and crashed
any idea?
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06-17-2013, 01:51 AM
Post: #14
RE: Tales of Eternia
Have a savegame handy that you can upload somewhere and link to?

-[Unknown]
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06-17-2013, 10:20 AM
Post: #15
RE: Tales of Eternia
(06-17-2013 01:51 AM)[Unknown] Wrote:  Have a savegame handy that you can upload somewhere and link to?

-[Unknown]

here
http://www.mediafire.com/download/x56lbb...76-004.rar
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