Assassin's Creed Bloodlines
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08-23-2014, 01:27 AM
Post: #106
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RE: Assassin's Creed Bloodlines
The game runs glitchy and slowly,
It also makes my laptop got heated up so quickly (about 10 minutes of playing and my laptop suddenly turn off on itself to prevent overheating) Can someone help me fix this problem? My Specs OS: Microsoft Windows XP Professional (5.1, Build 2600) System Manufacturer: TOSHIBA System Model: Satellite C640 BIOS: InsydeH20 Ver. 03.61.081.30 Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs) Memory: 1990MB RAM DirectX Ver: DirectX 9.0c Chip Type: Intel® HD Graphics Family Chip Memory: 256.0 MB Sound Output: Conexant HD Audio Output My Graphic Settings Rendering Mode Mode: Buffered Rendering Block Transfer: Unticked Frame Rate Control Frameskipping: 2 Auto Frameskip: Ticked GOW Speed Up: Ticked Alternative Speed: 0 Features Postprocessing Shader: Off Fullscreen: Unticked Stretch Display: Unticked Small Display: Unticked Performance Rendering Resolution: 2x PSP VSync: Untcked Mipmapping: Unticked Hardware Transform: Ticked Software Skin: Ticked Vertex Cache: Ticked Lazy Texture Cache: Unticked Retain Changed Textures: Unticked Disable Slower Effects: Unticked Spline/Bezier Curves Quality: High Texture Scaling Upscale Level: Auto Upscale Type: xBRZ Deposterize: Unticked Texture Filtering Anisotropic Filter: 16x Texture Filtering: Auto Hack Settings Timer Hack: Unticked Disable Alpha Test: Ticked Disable Stencil Test: Unticked Force Depth Write: Unticked Texture Coord Speedhack: Unticked Overlay Information Show FPS Counter: None Show debug Statistics: Unticked Debugging Dump Next Frame to Log: Disabled (Don't Know Why) Software Rendering: Unticked My System Settings Fast Memory: Unticked Multithreaded: Unticked I/O on Thread: Unticked Force Real Clock Sync: Unticked Change Emulated PSP's CPU Clock: 0 Rewind Snapshot Frequency: 0 Atomic Audio Locks: Unticked Enable Windows Native Keyboard: Unticked PSP Model: PSP-1000 Dynarec: Ticked Dump Decrypted EBOOT.BIN on Game Boot: Unticked Debug Logging: Ticked My Discord Server: discord.me/devilzgaming My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup |
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08-24-2014, 02:49 PM
(This post was last modified: 08-24-2014 02:49 PM by Dukatti.)
Post: #107
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RE: Assassin's Creed Bloodlines
Try this. All the same, but:
- block transfering on - GOW speedup off - rendering resolution 1xPSP [go to 2x only in case of fullspeed] - disable slower effects on - spline/biezer curves quality low - upscale level off - anisotropic filter off - timer hack on - alfa test off - stencil test on - coord speedhack on - multithreaded on - I\O on thread on |
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09-12-2014, 07:33 AM
Post: #108
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RE: Assassin's Creed Bloodlines
How to plau it on android ?
Graphics are too dull & game is slow |
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09-22-2014, 11:39 PM
Post: #109
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RE: Assassin's Creed Bloodlines
Can someone remove stupid black rectangle on top of everything in non buffered rendering mode? It covers entire playing area and you can see on the borders of the screen that everything is behind it, removing this black texture will be helpful A LOT.
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10-04-2014, 06:31 AM
Post: #110
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RE: Assassin's Creed Bloodlines
I am trying to play assassins creed bloodlines on ppssspp
version:0.9.8 os: windows 7 32-bit processor- AMD A4-4000 APU with Raedon HD graphics @ 3.00 GHz RAM- 4.00 GB Directx- 11 going in game but start menu not appearing instead black screen what to do?[/font] |
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10-21-2014, 02:30 PM
(This post was last modified: 10-21-2014 02:32 PM by DarkRnD.)
Post: #111
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RE: Assassin's Creed Bloodlines | |||
12-14-2014, 03:51 PM
Post: #112
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RE: Assassin's Creed Bloodlines
Hello.
How Teclast X98 AIR II with Dual boot or any other tablet with Intel Atom can handle this game? Is it playable (30fps+)? |
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02-08-2015, 01:36 PM
(This post was last modified: 02-08-2015 01:38 PM by jonaand.)
Post: #113
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RE: Assassin's Creed Bloodlines
Hello! in PPSSPP 1.0 PC version have this problem of lines
i have i5 4430 and gtx 970 this is the setting for the game [General] ForceLagSync = False NumWorkerThreads = 4 EnableAutoLoad = False EnableCheats = False CwCheatRefreshRate = 77 ScreenshotsAsPNG = False StateSlot = 1 RewindFlipFrequency = 0 AutoSaveSymbolMap = False CacheFullIsoInRam = False PauseOnLostFocus = False PauseWhenMinimized = False DumpDecryptedEboots = False [CPU] Jit = True SeparateCPUThread = True SeparateIOThread = True IOTimingMethod = 0 FastMemoryAccess = True FuncReplacements = True CPUSpeed = 0 SetRoundingMode = True ForceFlushToZero = False [Graphics] EnableCardboard = False CardboardScreenSize = 50 CardboardXShift = 0 CardboardYShift = 0 ShowFPSCounter = 1 RenderingMode = 1 SoftwareRendering = False HardwareTransform = True SoftwareSkinning = True TextureFiltering = 1 BufferFiltering = 1 InternalResolution = 10 FrameSkip = 4 AutoFrameSkip = True FrameRate = 60 FrameSkipUnthrottle = False ForceMaxEmulatedFPS = 60 AnisotropyLevel = 4 VertexCache = False TextureBackoffCache = False TextureSecondaryCache = False PartialStretch = False StretchToDisplay = False SmallDisplay = False ImmersiveMode = False TrueColor = True MipMap = True TexScalingLevel = 4 TexScalingType = 0 TexDeposterize = True VSyncInterval = False DisableStencilTest = False AlwaysDepthWrite = False DepthRangeHack = False BloomHack = 0 TimerHack = False AlphaMaskHack = False SplineBezierQuality = 2 PostShader = FXAA MemBlockTransferGPU = True DisableSlowFramebufEffects = False FragmentTestCache = True i've tried turning off antialiasing and Anisotropy filter, low internal resolution and upscale level, and change buffer render; but nothing solve problem any suggestion thanks |
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02-08-2015, 02:36 PM
(This post was last modified: 02-08-2015 03:06 PM by LunaMoo.)
Post: #114
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RE: Assassin's Creed Bloodlines
@jonaand looks fine for me althrough it does get similar artifacts above x7 rendering res. Generally lines like that are most of the time caused by increased rendering res althrough it's more common in 2D games.
Dunno what setting broke it for you if as you say you tried changing rendering res already, but your game looks very dark as if you would use some broken rendering mode, some game breaking hack or anything which you changed after .ini file which contents you show was saved since it doesn't really show much. Try restoring your settings to default, set rendering resolution to x7(edit: or lower, since if you're on 1080p monitor, anything above x4 will not be improvement unless you use some kind of downscaling shader for ssaa effect), texture scaling as high as you need/cpu can handle, and set decrease resolution for effects hack to "balanced". With such settings it should look like: At least how it looks on my Amd gpu with ogl backend, with Nvidia you probably force lots of things through drivers, if changing ppsspp settings doesn't help you might want to check your driver settings as well. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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02-08-2015, 04:25 PM
Post: #115
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RE: Assassin's Creed Bloodlines | |||
02-09-2015, 10:39 PM
(This post was last modified: 02-11-2015 05:28 AM by LunaMoo.)
Post: #116
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RE: Assassin's Creed Bloodlines
^Looks as it should now, althrough if you didn't used "decrease resolution for effects" hack as I said, bloom will be really ugly.:]
========================== Anyway, this game was ugly as hell because of all the models swapping at very close distance, so I made something about it while also making 60fps patch for increased responsiveness and synchronize save as the game didn't wanted to save for me otherwise for some reason. Code: _S ULES-01367 Small comparism of LOD hack: ON: OFF: Edit: Added PS3 Connectivity hack. After activating it, you can use ps3 connection in the upgrade menu for some cool stuff. Also LOD hack seems to be pretty stable, I played for quite a while without a crash, I guess as long as the max distance is smaller than 100.0f it's ok with the game. Makes the game much better since the original is just dreadfull with stuff loading completely different model just few steps in front of character.:3 Another Edit: removed warning from LOD hack, I just finished whole game with it, so I guess that's as stable as it get's. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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02-09-2015, 11:25 PM
(This post was last modified: 02-09-2015 11:41 PM by jonaand.)
Post: #117
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RE: Assassin's Creed Bloodlines
this is for eurpoe game, and i have usa, but i am donwloading europe
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02-09-2015, 11:59 PM
Post: #118
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RE: Assassin's Creed Bloodlines
Yeah sorry;p forgot to copy the region code from my ini file, edited it now in, this is for EU version - ULES-01367.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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03-24-2015, 07:04 PM
Post: #119
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assasian creed bloodlines:stucked at tail commander
hey guys
i am stucked in the game where i have to tail commander shalim.after the cutsene commander and his two gaurds has to walk to a lady but in my game only gaurds moves to the lady not the commander because of which I am unable to complete the mission and so game.I've read on Google that its due to bug in game.So I am uploading my saves here if someone can complete the tail mission only and give me the new save I will be thankful to you.plzz help.Sorry if I posted in wrong section I am new here. |
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03-24-2015, 07:12 PM
Post: #120
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RE: Assassin's Creed Bloodlines
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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