Lunar: Silver Star Harmony
|
04-27-2017, 01:18 AM
Post: #86
|
|||
|
|||
RE: Lunar: Silver Star Harmony
Here's what it looks like for me (latest git build):
http://pasteboard.co/99XkgJawc.png Two things are very wrong in your screenshot. Settings I recommend for this game (non-defaults bolded): Graphics - rendering mode: * Mode: buffered rendering * Simulate block transfer effects: yes Graphics - performance: * Hardware transform: yes * Software skinning: yes * Vertex cache: NO * Lazy texture caching (speedup): no * Retain changed textures (sometimes slower): no * Disable slower effects (speedup): no That said, even with vertex cache on, I don't see the same problem. -[Unknown] |
|||
« Next Oldest | Next Newest »
|