Custom PPSSPP shaders
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12-06-2013, 01:21 PM
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RE: Custom PPSSPP shaders
void main() is the return function, you have to mix both shaders there, also vsh file of natural ~ vertex shader had a small, but confusing bug:
Code: uniform vec4 u_texelDelta; Code: uniform vec2 u_texelDelta; Code: u_texelDelta.xyxy; ![]() Joined them myself now ~ you can download and see how I did it. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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