Custom PPSSPP shaders
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11-21-2021, 01:06 AM
(This post was last modified: 11-21-2021 01:07 AM by LunaMoo.)
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RE: Custom PPSSPP shaders
I think you're confusing something, what you want is not supported and you can't just input to an emulator post process shader whatever you want from external software, you need to provide it within PPSSPP's own system.
That's why I said pull requests are welcome, because you'd need to figure out how to and modify the PPSSPP itself(and I don't mean to modify it to read some stuff from external software, but to simply provide the information on it's own). When you're posting a post process effect in the forums, best if you just pack the file(ie. using 7z) and if you're posting the code, just place it between [ code ] and [ /code ] (without spaces inside []) this will create a window like that: Code: Where you can place even very long text and it'll preserve the code formatting and keep it short for people that just want to read the text. The way you posted makes your post very hard to read and also broke the formatting of the code itself. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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