Custom PPSSPP shaders
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03-13-2021, 02:29 AM
Post: #364
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RE: Custom PPSSPP shaders
(03-13-2021 12:08 AM)LunaMoo Wrote: It's not blur, upscaling post process effects apply to what you see each frame not to the textures like texture scaling which then never change, so when a non-animated object like background is moving on the screen, you will see the effect being re-made each pixel moves and since the pixel location is then different, the effect is slightly different as well. So there's nothing I can do to fix that? Damn. Anyway thanks for a detailed explanation. Again thank you for sharing your wonderful shaders. |
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