Custom PPSSPP shaders
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11-23-2016, 01:09 AM
(This post was last modified: 11-23-2016 03:22 PM by shinra358.)
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RE: Custom PPSSPP shaders
The 5xbr shaders does in fact make the lines in 2D sprites go away when texture filtering is set to linear. Which is great. But without some gaussian blur accompanying it, 5xbr doesn't quite look so hot by itself on 2D (makes everything look too playdohy). And then there's this:
![]() Yikes! What types of games can this be used on to not have this wavy effect going on? or is that totally up to the options inside of the shader file? Because default, this is what games look like with this on. I do like that lottes one though. That one is pretty cool. |
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