Custom PPSSPP shaders
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09-28-2016, 03:05 AM
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RE: Custom PPSSPP shaders
Probably this might be more common issue on other platforms PPSSPP supports due to less fancy drivers.
Just note that "pow(abs(x),y)" can also be used, if you want "visually nicer" code ~ it's actually slightly slower through when y is just 2. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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