Custom PPSSPP shaders
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06-11-2016, 09:42 PM
(This post was last modified: 06-11-2016 09:45 PM by nover.)
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RE: Custom PPSSPP shaders
I need some help trying to get the LCD3x filter from "Emulator Shaders" (available on Google Play) into PPSSPP for Android.
The full LCD3x .shader file: Code: <?xml version="1.0" encoding="UTF-8"?> So my question is, how would I convert that to a .fsh file and a .vsh file? I tried just copying the vertex and fragment sections into separate files but PPSSPP (Android) just gave me a black screen when I selected it. I've heard about "multipass" shaders not working with PPSSPP. Is this a multipass shader? Thanks! ![]() P.S. The effect of this shader is to simulate the LCD display of the original console. It's used in the MyOldBoy and MyBoy emulators on Android and looks fantastic - it's probably the "perfect" shader to simulate the original feel of the display. And attached is a picture of Shantae being emulated on a Game Boy Colour emulator for Android, "MyOldBoy", with the LCD3x filter: |
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