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Win32 build without SSE2?
09-29-2013, 09:07 AM
Post: #1
Win32 build without SSE2?
Just recently my computer shuffled of this mortal coil, and now I'm stuck with some improvised antique with an old AMD 1.66ghz single core CPU without SSE2 support. The GPU should be "fine" (well, a Geforce 6200 256mb can't be really fine I think) since, according to Nvidia, it supports up to OGL3.0.

Nonetheless, and not really surprisingly, ppsspp crashes at the start and I suspect the culprit is the missing SSE2 support. So, anybody got a build without SSE2 for win32, or is that not possible at all?

Ps: This isn't really important, I hope the new parts arrive Monday or Tuesday. Mostly I'm just curious.

I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
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Messages In This Thread
Win32 build without SSE2? - Tabman - 09-29-2013 09:07 AM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 01:18 PM
RE: Win32 build without SSE2? - TheDax - 09-29-2013, 01:56 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 02:32 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 03:36 PM
RE: Win32 build without SSE2? - Henrik - 09-29-2013, 06:59 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 07:45 PM
RE: Win32 build without SSE2? - [Unknown] - 09-30-2013, 12:47 AM
RE: Win32 build without SSE2? - Tabman - 09-30-2013, 05:37 PM
RE: Win32 build without SSE2? - [Unknown] - 10-01-2013, 05:55 AM

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