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Fuurai no Shiren 4 Plus: Kami no Hitomi to Akuma no Heso
09-29-2013, 12:55 AM
Post: #1
Fuurai no Shiren 4 Plus: Kami no Hitomi to Akuma no Heso
Title: Fuurai no Shiren 4 Plus: Kami no Hitomi to Akuma no Heso
Genre: Roguelike RPG
Region: JP
Format: ISO
Version: PPSSPP Type v0.9.1-1337, and some older builds
OS: Windows
Compatibility: Boots, sort of
Notes: It attempts to start then goes to what I'm guessing is some kind of error screen. Since it's Japanese, I don't know what it says. After two screen full of text, it goes to a menu with two options and nothing allows the game to go on. In previous versions of PPSSPP that had "Ignore Illegal Reads/Writes" under the Game Settings tab, it wouldn't even get to the error screen with that option unchecked.

Code:
47:04:175 EmuThread.cpp:114 I[BOOT]: Done.
47:07:795 EmuScreen.cpp:64 I[BOOT]: Starting up hardware.
47:07:795 System.cpp:258 I[HLE]: PPSSPP v0.9.1-487-g728e1a5
47:07:796 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 0000000009D00000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
47:07:843 Loaders.cpp:176 I[LOAD]: Identifying file...
47:07:843 PSPLoaders.cpp:121 I[LOAD]: NPJH50698 : ????????? ??????4 plus ?????????
?????????
0 @ 0000000087FF0000, uncached @ 000000047:07:844 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
47:07:844 HLE\sceKernelMemory.cpp:181 I[HLE]: Kernel and user memory pools initialized
47:07:844 HLE\sceIo.cpp:347 I[HLE]: Starting up I/O...
47:07:844 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a5-windows-amd64\memstick\
47:07:844 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a5-windows-amd64\memsti
ck\
47:07:844 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a5-windows-amd64\flash0\
47:07:844 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a5-windows-amd64\flash0
\
47:07:845 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats
47:07:845 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats
47:07:845 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a5-windows-amd64\memstick\PSP\
PPSSPP_STATE
47:07:845 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a5-windows-amd64\memsti
ck\PSP\PPSSPP_STATE
47:07:873 HLE\sceKernel.cpp:136 I[HLE]: Kernel initialized.
47:07:874 HLE\sceKernelModule.cpp:685 I[HLE]: Decrypting ~PSP file
47:07:874 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 00000000037C3D00
47:07:874 Util\BlockAllocator.cpp:368 I[HLE]: -----------
47:07:874 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:07:874 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 088c0900 size 000bc900 taken=1 tag=ELF
47:07:874 Util\BlockAllocator.cpp:372 I[HLE]: Block: 088c0900 - 0a000000 size 0173f700 taken=0 tag=(untitled)
47:07:875 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
47:07:875 HLE\sceKernelModule.cpp:790 I[LOAD]: Module loader: 00000000 08809cc4 08809cdc
47:07:875 HLE\sceKernelModule.cpp:970 I[HLE]: Exporting ent 0 named loader, 2 funcs, 4 vars, resident 08809f44
47:07:875 HLE\sceKernelModule.cpp:1239 I[LOAD]: Module entry: 0880519c
47:07:875 root         N[HLE]: GLES\Framebuffer.cpp:220 GPU Vendor : NVIDIA Corporation
47:07:876 root         N[BOOT]: EmuScreen.cpp:106 Loading C:\Users\Stephen\Downloads\Games\PSP\Fuurai no Shiren 4+- Kami no Hitomi to Akuma no Heso.cs
o...
47:07:876 root         I[HLE]: HLE\sceKernelThread.cpp:1938 276=sceKernelCreateThread(name=user_main, entry=088052bc, prio=20, stacksize=262144)
47:07:876 root         I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
47:07:876 root         I[HLE]: HLE\sceKernelThread.cpp:2067 __KernelReturnFromThread: 0
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 088c0900 size 000bc900 taken=1 tag=ELF
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 088c0900 - 088d1000 size 00010700 taken=1 tag=UserSbrk
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 088d1000 - 09fbfc00 size 016eec00 taken=0 tag=(untitled)
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:07:876 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:07:912 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 280=sceKernelCreateThread(name=LoadModuleThread, entry=0880436c, prio=20, stacksize=2048)
47:07:912 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=280, argSize=40, argPtr=0880a13c)
47:07:960 LoadModuleTh I[LOAD]: C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 ElfReader: 0000000010460040
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 088c0900 size 000bc900 taken=1 tag=ELF
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 088c0900 - 088d1000 size 00010700 taken=1 tag=UserSbrk
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 088d1000 - 08e4db00 size 0057cb00 taken=1 tag=ELF
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 08e4db00 - 09fbf400 size 01171900 taken=0 tag=(untitled)
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbf400 - 09fbfc00 size 00000800 taken=1 tag=stack/LoadModuleThread
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:07:961 LoadModuleTh I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:07:964 LoadModuleTh N[LOAD]: ELF\ElfReader.cpp:516 ELF loading completed successfully.
47:07:964 LoadModuleTh I[LOAD]: HLE\sceKernelModule.cpp:790 Module FDS3PSP: 00000000 08c5293c 08c52954
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNp 0x1d60ae4b
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNp 0x4b5c71c8
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNp 0xbb069a87
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNpService 0x168b8de5
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNpService 0x1da3e950
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNpService 0x268c009d
47:07:964 LoadModuleTh W[LOAD]: HLE\sceKernelModule.cpp:602 Unknown syscall in known module: sceNpService 0x78802d5f
47:07:964 LoadModuleTh I[HLE]: HLE\sceKernelModule.cpp:970 Exporting ent 0 named FDS3PSP, 2 funcs, 4 vars, resident 08c52eb8
47:07:965 LoadModuleTh I[HLE]: HLE\sceKernelModule.cpp:1378 281=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/f5psp.prx,flag=00000000,(...))
47:07:965 LoadModuleTh I[HLE]: HLE\sceKernelThread.cpp:2118 sceKernelExitDeleteThread(281)
47:07:968 idle0        I[HLE]: GLES\Framebuffer.cpp:580 Creating FBO for 00044000 : 480 x 272 x 1
47:07:985 idle0        I[HLE]: GLES\Framebuffer.cpp:580 Creating FBO for 00000000 : 480 x 272 x 1
47:09:992 user_main    I[HLE]: HLE\sceKernelModule.cpp:1423 sceKernelStartModule(281,asize=00000000,aptr=00000000,retptr=09fff260,00000000)
47:09:992 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 282=sceKernelCreateThread(name=FDS3PSP, entry=08bb74e8, prio=20, stacksize=1024)
47:09:992 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=282, argSize=0, argPtr=00000000)
47:09:992 FDS3PSP      I[HLE]: HLE\sceKernelThread.cpp:1938 283=sceKernelCreateThread(name=user_main, entry=08bb7608, prio=20, stacksize=786432)
47:09:992 FDS3PSP      I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=283, argSize=0, argPtr=00000000)
47:09:992 FDS3PSP      I[HLE]: HLE\sceKernelThread.cpp:2067 __KernelReturnFromThread: 0
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 088c0900 size 000bc900 taken=1 tag=ELF
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 088c0900 - 088d1000 size 00010700 taken=1 tag=UserSbrk
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 088d1000 - 08e4db00 size 0057cb00 taken=1 tag=ELF
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08e4db00 - 08e54000 size 00006500 taken=1 tag=UserSbrk
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08e54000 - 09effc00 size 010abc00 taken=0 tag=(untitled)
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09effc00 - 09fbfc00 size 000c0000 taken=1 tag=stack/user_main
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:09:992 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/FDS3PSP
47:09:999 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 310=sceKernelCreateThread(name=CRI FS File Access 0, entry=08bdbc20, prio=20, stacksize=40
96)
47:09:999 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=310, argSize=4, argPtr=09f3d350)
47:09:999 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 315=sceKernelCreateThread(name=CRI FS Memory File System, entry=08bdbc20, prio=20, stacksi
ze=4096)
47:09:999 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=315, argSize=4, argPtr=09f3d350)
47:09:999 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 318=sceKernelCreateThread(name=CRI FS Data Decompression 0, entry=08bdbc20, prio=20, stack
size=4096)
47:09:999 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=318, argSize=4, argPtr=09f3d340)
47:10:000 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 329=sceKernelCreateThread(name=CRI Server Manager, entry=08bdbc20, prio=20, stacksize=8192
)
47:10:000 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=329, argSize=4, argPtr=09f3d390)
47:10:001 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 330=sceKernelCreateThread(name=CriAsyncThread, entry=08b3a07c, prio=20, stacksize=512)
47:10:001 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=330, argSize=0, argPtr=00000000)
47:10:001 user_main    E[HLE]: HLE\sceKernelModule.cpp:1582 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000000, 00000000, 00000000, 09fff260, 000
00000): game has likely crashed
47:10:001 user_main    E[HLE]: HLE\sceKernelModule.cpp:1582 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 000
00000): game has likely crashed
47:10:001 user_main    E[HLE]: HLE\sceKernelMemory.cpp:887 UNIMPL sceKernelPrintf(libc:%s: something wrong 0x%08X, 0880a1d8, 00000000, 00000000)
47:10:001 user_main    E[CPU]: Mips\MIPSInt.cpp:174 BREAK!
47:10:001 user_main    I[HLE]: HLE\sceKernelThread.cpp:2118 sceKernelExitDeleteThread(0)
47:10:022 user_main    I[HLE]: HLE\sceSas.cpp:93 sceSasInit(08e4cc00, 256, 32, 0, 44100)
47:10:022 user_main    I[HLE]: HLE\sceSas.cpp:435 sceSasSetGrain(08e4cc00, 256)
47:10:022 user_main    I[HLE]: HLE\sceKernelThread.cpp:1938 337=sceKernelCreateThread(name=CRI Atom Sound Output, entry=08bdbc20, prio=20, stacksize=2
048)
47:10:022 user_main    I[HLE]: HLE\sceKernelThread.cpp:1981 sceKernelStartThread(thread=337, argSize=4, argPtr=09f3d240)

The most pertinent section seems to be:
47:10:001 user_main E[HLE]: HLE\sceKernelModule.cpp:1582 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000000, 00000000, 00000000, 09fff260, 000
00000): game has likely crashed
47:10:001 user_main E[HLE]: HLE\sceKernelModule.cpp:1582 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 000
00000): game has likely crashed
47:10:001 user_main E[HLE]: HLE\sceKernelMemory.cpp:887 UNIMPL sceKernelPrintf(libc:%s: something wrong 0x%08X, 0880a1d8, 00000000, 00000000)
47:10:001 user_main E[CPU]: Mips\MIPSInt.cpp:174 BREAK!


After you choose the top option from the menu, the log says this:
Code:
49:38:627 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\ICON0.PNG
49:38:627 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:38:627 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8bf00)
49:38:627 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 15
49:38:628 user_main    I[HLE]: Dialog\SavedataParam.cpp:470 Loading file with size 65536 in ms0:/PSP/SAVEDATA/NPJH50698DATA00/SYSTEM.BIN
49:38:628 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\SYSTEM.BIN
49:38:628 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:38:628 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:38:636 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\ICON0.PNG
49:38:637 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:38:637 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8bf00)
49:38:637 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 15
49:38:637 user_main    I[HLE]: Dialog\SavedataParam.cpp:470 Loading file with size 65536 in ms0:/PSP/SAVEDATA/NPJH50698DATA00/SYSTEM.BIN
49:38:637 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\SYSTEM.BIN
49:38:637 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:38:637 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:38:823 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:38:870 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:38:937 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:39:004 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:39:070 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:39:137 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:39:204 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:39:271 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:39:954 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:48:121 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:48:121 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 1, 096e2080, 512, 0)
49:48:121 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:48:187 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:48:254 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 6, 096f0140, 512, 0)
49:48:320 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:48:387 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:48:454 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:48:521 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:48:587 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:48:638 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\ICON0.PNG
49:48:639 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:639 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8bf00)
49:48:639 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 15
49:48:639 user_main    I[HLE]: Dialog\SavedataParam.cpp:470 Loading file with size 65536 in ms0:/PSP/SAVEDATA/NPJH50698DATA00/SYSTEM.BIN
49:48:639 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\SYSTEM.BIN
49:48:639 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:639 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:641 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:48:642 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\ICON0.PNG
49:48:642 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:643 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8bf00)
49:48:643 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 13
49:48:643 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:644 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:644 user_main    I[HLE]: Dialog\SavedataParam.cpp:404 Saving file with size 54544 in ms0:/PSP/SAVEDATA/NPJH50698DATA00/SYSTEM.BIN
49:48:644 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\SYSTEM.BIN
49:48:648 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\ICON0.PNG
49:48:648 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PIC1.PNG
49:48:651 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\ICON0.PNG
49:48:651 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:651 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8bf00)
49:48:651 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 15
49:48:651 user_main    I[HLE]: Dialog\SavedataParam.cpp:470 Loading file with size 65536 in ms0:/PSP/SAVEDATA/NPJH50698DATA00/SYSTEM.BIN
49:48:651 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\SYSTEM.BIN
49:48:652 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:652 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:166 Actually opening C:\Users\Stephen\Downloads\Games\PSP\ppsspp-v0.9.1-487-g728e1a
5-windows-amd64\memstick\PSP\SAVEDATA\NPJH50698DATA00\PARAM.SFO
49:48:687 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:48:754 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:48:820 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:48:887 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:48:954 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)
49:49:021 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 4, 096eb500, 512, 0)
49:49:087 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 2, 096e68c0, 512, 0)
49:49:154 CRI Server M I[HLE]: HLE\sceSas.cpp:181 sceSasSetVoicePCM(08e4cc00, 0, 096e1c80, 512, 0)

So I guess there's some probablem with making a save file too? Sorry if this is an issue on my end and not with the emulator. I can post screenshots of what it says if anyone could read it.
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Fuurai no Shiren 4 Plus: Kami no Hitomi to Akuma no Heso - nothingtosay - 09-29-2013 12:55 AM

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