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Heroes Phantasia
11-29-2013, 12:25 PM (This post was last modified: 11-29-2013 12:27 PM by dista_bagus.)
Post: #10
RE: Heroes Phantasia
tested with PPSSPP v0.9.5-664 (windows 64 bit).
after save still can't proceed.

haven't test with latest version (743).

Code:
30:21:989 EmuThread.cpp:113 I[BOOT]: Done.
30:52:850 Config.cpp:570 I[LOAD]: Config saved: ppsspp.ini
30:52:851 Config.cpp:582 I[LOAD]: Controller config saved: controls.ini
31:12:912 Config.cpp:570 I[LOAD]: Config saved: ppsspp.ini
31:12:913 Config.cpp:582 I[LOAD]: Controller config saved: controls.ini
31:20:281 EmuScreen.cpp:69 I[BOOT]: Starting up hardware.
31:20:281 System.cpp:285 I[BOOT]: PPSSPP v0.9.5-664-gd502335
31:20:282 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 000000000B900000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
31:20:294 Loaders.cpp:176 I[LOAD]: Identifying file...
31:20:757 PSPLoaders.cpp:122 I[LOAD]: NPJH50558 : HEROES PHANTASIA
31:20:777 PSPLoaders.cpp:193 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.OLD...
31:20:777 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
31:20:778 HLE\sceIo.cpp:444 I[IO]: Starting up I/O...
31:20:778 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\Emulator\ppsspp\memstick/
31:20:778 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\Emulator\ppsspp\memstick/
31:20:778 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\Emulator\ppsspp\flash0/
31:20:778 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\Emulator\ppsspp\flash0/
31:20:789 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\Emulator\ppsspp\memstick/PSP\PPSSPP_STATE
31:20:789 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\Emulator\ppsspp\memstick/PSP\PPSSPP_STATE
31:20:846 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized.
31:20:946 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0000000010420040
31:20:958 Util\BlockAllocator.cpp:379 I[HLE]: -----------
31:20:958 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
31:20:958 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 09efdb00 size 016f9b00 taken=1 tag=ELF
31:20:958 Util\BlockAllocator.cpp:383 I[HLE]: Block: 09efdb00 - 0a000000 size 00102500 taken=0 tag=(untitled)
31:20:960 ELF\ElfReader.cpp:547 N[LOAD]: ELF loading completed successfully.
31:20:960 HLE\sceKernelModule.cpp:803 I[LOAD]: Module hp_proj: 00000000 08a986b0 08a986c8
31:20:961 HLE\sceKernelModule.cpp:983 I[LOAD]: Exporting ent 0 named hp_proj, 2 funcs, 4 vars, resident 08a98a64
31:20:961 HLE\sceKernelModule.cpp:1267 I[LOAD]: Module entry: 0892b214
31:20:975 root         N[BOOT]: EmuScreen.cpp:112 Loading K:/PSP/Heroes Phantasia.iso...
31:20:975 root         I[KERNEL]: HLE\sceKernelThread.cpp:2097 276=sceKernelCreateThread(name=user_main, entry=0892b334, prio=20, stacksize=49152)
31:20:975 root         I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffed0)
31:20:975 root         I[KERNEL]: HLE\sceKernelThread.cpp:2228 __KernelReturnFromThread: 0
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:379 -----------
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 09efdb00 size 016f9b00 taken=1 tag=ELF
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09efdb00 - 09f7e000 size 00080500 taken=1 tag=UserSbrk
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09f7e000 - 09ff3c00 size 00075c00 taken=0 tag=(untitled)
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09ff3c00 - 09fffc00 size 0000c000 taken=1 tag=stack/user_main
31:20:975 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
31:20:981 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 285=sceKernelCreateThread(name=CRI FS File Access 0, entry=089a3f70, prio=20, stacksize
=4096)
31:20:981 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=285, argSize=4, argPtr=09fff240)
31:20:982 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 290=sceKernelCreateThread(name=CRI FS Memory File System, entry=089a3f70, prio=20, stac
ksize=4096)
31:20:982 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=290, argSize=4, argPtr=09fff240)
31:20:982 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 293=sceKernelCreateThread(name=CRI FS Data Decompression 0, entry=089a3f70, prio=20, st
acksize=4096)
31:20:982 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=293, argSize=4, argPtr=09fff240)
31:20:983 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 306=sceKernelCreateThread(name=CRI Server Manager, entry=089a3f70, prio=20, stacksize=8
192)
31:20:983 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=306, argSize=4, argPtr=09fff280)
31:20:984 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769)
31:21:002 user_main    I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(09efcc80, 256, 32, 0, 44100)
31:21:002 user_main    I[SCESAS]: HLE\sceSas.cpp:441 sceSasSetGrain(09efcc80, 256)
31:21:002 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 307=sceKernelCreateThread(name=CRI Atom Sound Output, entry=089a3f70, prio=20, stacksiz
e=1024)
31:21:002 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=307, argSize=4, argPtr=09fff330)
31:21:022 CRI FS File  E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
31:21:022 CRI FS File  E[IO]: HLE\sceIo.cpp:1153 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJS00456INS/HP.DNS, 40004001, 000021a4) - fil
e not found
31:21:140 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768)
31:21:169 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770)
31:21:185 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 324=sceKernelCreateThread(name=CRI Atom Atrac Decode, entry=089a3f70, prio=20, stacksiz
e=1024)
31:21:185 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=324, argSize=4, argPtr=09fff310)
31:21:188 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(772)
31:21:219 user_main    W[ME]: HLE\sceMp3.cpp:345 UNIMPL: sceMp3InitResource
31:21:219 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 00000000
31:21:219 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 00000008
31:21:219 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 00000010
31:21:219 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 00000014
31:21:219 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 00000018
31:21:219 user_main    W[MM]: MemmapFunctions.cpp:93 ReadFromHardware: Invalid address 0000001c
31:21:236 user_main    I[SCEGE]: GLES\Framebuffer.cpp:752 Creating FBO for 00044000 : 480 x 272 x 1
31:21:238 user_main    I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 13 fs 14
31:21:248 user_main    I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 16 fs 17
31:21:252 user_main    I[SCEGE]: GLES\Framebuffer.cpp:752 Creating FBO for 00000000 : 480 x 272 x 1
31:21:252 user_main    W[SCEGE]: GLES\Framebuffer.cpp:762 FBO sharing existing depthbuffer (unsupported), 00000000/00088000 and 00044000/00088000
31:21:712 user_main    I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 16 fs 19
31:40:807 user_main    I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 21 fs 22
31:41:125 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08cb8ed4) : Mode = 8
31:41:189 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08cb8ed4) : Mode = 8
31:47:071 user_main    I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(771)
31:47:542 user_main    I[MODULE]: HLE\sceKernelModule.cpp:689 ~SCE module, skipping header
31:47:542 user_main    I[MODULE]: HLE\sceKernelModule.cpp:695 Decrypting ~PSP file
31:47:542 user_main    I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
31:47:542 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1408 329=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/PSMF.PRX,flag=00000000,(...
))
31:47:543 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1439 sceKernelStartModule(329,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked
(undecryptable module)
31:47:552 user_main    W[ME]: HLE\scePsmf.cpp:605 scePsmfQueryStreamOffset(09ffeb38, 09fff338)
31:47:553 user_main    I[ME]: HLE\scePsmf.cpp:456 scePsmfSetPsmf(09fff384, 08cb8ec0)
31:47:553 user_main    I[ME]: HLE\scePsmf.cpp:211 PSMF MPEG data found: id=e0, privid=00, epmoff=000000a2, epmnum=0000003c, width=480, height=272
31:47:553 user_main    I[ME]: HLE\scePsmf.cpp:220 PSMF private audio found: id=bd, privid=00, channels=2, freq=2
31:47:553 user_main    I[ME]: HLE\scePsmf.cpp:523 scePsmfSpecifyStreamWithStreamTypeNumber(09fff384, 00000000, 00000000)
31:47:553 user_main    I[ME]: HLE\scePsmf.cpp:715 scePsmfCheckEPMap(09fff384)
31:47:553 user_main    I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit()
31:47:553 user_main    I[ME]: HLE\sceMpeg.cpp:447 09419220=sceMpegCreate(09fff47c, 094191f0, 65536, 09fff480, 512, 0, 0)
31:47:553 user_main    I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(09fff47c, 0, 0)
31:47:553 user_main    I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(09fff47c, 1, 0)
31:47:556 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 337=sceKernelCreateThread(name=DisplayThread, entry=08929868, prio=16, stacksize=4096)
31:47:556 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 338=sceKernelCreateThread(name=ReadThread, entry=08928c88, prio=18, stacksize=4096)
31:47:556 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2097 339=sceKernelCreateThread(name=AudioThread, entry=08929080, prio=15, stacksize=4096)
31:47:556 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=339, argSize=36, argPtr=09fff458)
31:47:557 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=337, argSize=36, argPtr=09fff458)
31:47:557 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=338, argSize=20, argPtr=09fff444)
31:47:573 ReadThread   I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x10C800
31:47:573 ReadThread   I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 900810
31:47:588 ReadThread   I[ME]: HW\MediaEngine.cpp:84 FF: Could not find codec parameters for stream 0 (Audio: mp3, 0 channels): unspecified frame size
Consider increasing the value for the 'analyzeduration' and 'probesize' options
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Messages In This Thread
Heroes Phantasia - Jokuma15 - 01-13-2013, 02:55 PM
RE: Heroes Phantasia - PSPUMD - 05-31-2013, 03:51 PM
RE: Heroes Phantasia - sfageas - 05-31-2013, 03:56 PM
RE: Heroes Phantasia - GuilhermeGS2 - 05-31-2013, 08:00 PM
RE: Heroes Phantasia - Buko Pandan - 08-21-2013, 02:43 PM
RE: Heroes Phantasia - Tabman - 09-11-2013, 10:07 AM
RE: Heroes Phantasia - vnctdj - 09-11-2013, 03:02 PM
RE: Heroes Phantasia - [Unknown] - 09-11-2013, 08:36 PM
RE: Heroes Phantasia - neptune00 - 10-13-2013, 07:04 AM
RE: Heroes Phantasia - dista_bagus - 11-29-2013 12:25 PM
RE: Heroes Phantasia - dista_bagus - 12-01-2013, 06:08 PM
RE: Heroes Phantasia - jacky400 - 01-04-2014, 08:23 AM
RE: Heroes Phantasia - vnctdj - 01-04-2014, 08:56 AM
RE: Heroes Phantasia - jacky400 - 01-30-2014, 09:52 AM
RE: Heroes Phantasia - sum2012 - 01-30-2014, 10:53 AM
RE: Heroes Phantasia - vnctdj - 01-30-2014, 09:40 PM
RE: Heroes Phantasia - sum2012 - 01-31-2014, 12:44 AM
RE: Heroes Phantasia - Buko Pandan - 02-15-2014, 03:26 AM
RE: Heroes Phantasia - karry299 - 07-05-2017, 07:29 PM

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