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[Solved] crash at EVERY game load
09-11-2013, 07:56 PM (This post was last modified: 09-12-2013 07:10 AM by mupralsh.)
Post: #1
[Solved] crash at EVERY game load
so i got ppsspp crash when i try to load any game

wtf is wrong ?

befor i reinstalled windows everything was working just fine

now all versions crash on loading any game

any ideas ?

log if needed

Code:
47:22:002 EmuThread.cpp:114 I[BOOT]: Done.
47:24:190 EmuScreen.cpp:67 I[BOOT]: Starting up hardware.
47:24:190 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-762-gbd8a4ec
47:24:221 MemArena.cpp:368 I[MM]: Found valid memory base at 05000000 after 17 tries.
47:24:237 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 05AE0000 (mirror at 0 @ 0D000000, uncached @ 0D000000)
47:24:346 Loaders.cpp:176 I[LOAD]: Identifying file...
47:24:346 PSPLoaders.cpp:121 I[LOAD]: ULUS10335 : Chessmaster: The Art of Learning
47:24:346 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
47:24:346 HLE\sceKernelMemory.cpp:207 I[KERNEL]: Kernel and user memory pools initialized
47:24:346 HLE\sceIo.cpp:430 I[IO]: Starting up I/O...
47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\
47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\
47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\
47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\
47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats
47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats
47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE
47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE
47:24:393 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized.
47:24:440 HLE\sceKernelModule.cpp:686 I[MODULE]: Decrypting ~PSP file
47:24:533 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0BC00020
47:24:533 Util\BlockAllocator.cpp:368 I[HLE]: -----------
47:24:533 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:533 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:533 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08bd5f00 - 0a000000 size 0142a100 taken=0 tag=(untitled)
47:24:533 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
47:24:627 HLE\sceKernelModule.cpp:791 I[LOAD]: Module Onyx: 00000000 08aacc90 08aacca8
47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving
47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving
47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving
47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving
47:24:643 HLE\sceKernelModule.cpp:971 I[LOAD]: Exporting ent 0 named Onyx, 2 funcs, 4 vars, resident 08aad188
47:24:643 HLE\sceKernelModule.cpp:1240 I[LOAD]: Module entry: 088b749c
47:24:643 root         N[SCEGE]: GLES\Framebuffer.cpp:220 GPU Vendor : NVIDIA Corporation
47:24:768 root         N[BOOT]: EmuScreen.cpp:111 Loading C:\Emulatory\Sony PSP\Roms\Chessmaster.iso...
47:24:768 root         I[KERNEL]: HLE\sceKernelThread.cpp:2056 276=sceKernelCreateThread(name=user_main, entry=088b7570, prio=34, stacksize=262144)
47:24:768 root         I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
47:24:768 root         I[KERNEL]: HLE\sceKernelThread.cpp:2185 __KernelReturnFromThread: 0
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20889600 (013ec000) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20848640 (013e2000) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20828160 (013dd000) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20817920 (013da800) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815360 (013d9e00) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
47:24:768 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
47:24:768 user_main    E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory
47:24:783 user_main    E[IO]: HLE\sceIo.cpp:1514 UNIMPL sceIoChangeAsyncPriority(4, 16)
47:24:783 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:2038 sceKernelCreateThread(name=Gear::AsynchDevice): unsupported attributes 00200000
47:24:783 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2056 311=sceKernelCreateThread(name=Gear::AsynchDevice, entry=08a88530, prio=18, stacksize=8192)
47:24:783 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=311, argSize=4, argPtr=09ffec00)
47:24:783 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:2038 sceKernelCreateThread(name=Gear::AsynchGeneric): unsupported attributes 00200000
47:24:783 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2056 318=sceKernelCreateThread(name=Gear::AsynchGeneric, entry=08a88530, prio=20, stacksize=12288)
47:24:783 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=318, argSize=4, argPtr=09ffebd0)
47:24:799 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2056 319=sceKernelCreateThread(name=ONYX_EXITCB, entry=089120dc, prio=11, stacksize=65536)
47:24:799 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=319, argSize=4, argPtr=08b8c3ec)
47:24:799 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2056 326=sceKernelCreateThread(name=PSPResourceManager, entry=088f91dc, prio=33, stacksize=262144)
47:24:799 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000)
59:05:941 EmuThread.cpp:114 I[BOOT]: Done.
59:08:285 EmuScreen.cpp:67 I[BOOT]: Starting up hardware.
59:08:285 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-762-gbd8a4ec
59:08:363 MemArena.cpp:368 I[MM]: Found valid memory base at 05400000 after 18 tries.
59:08:363 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 05C20000 (mirror at 0 @ 0D400000, uncached @ 0D400000)
59:08:473 Loaders.cpp:176 I[LOAD]: Identifying file...
59:08:473 PSPLoaders.cpp:121 I[LOAD]: ULUS10165 : Avatar: The Last Airbender
59:08:473 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
59:08:473 HLE\sceKernelMemory.cpp:207 I[KERNEL]: Kernel and user memory pools initialized
59:08:473 HLE\sceIo.cpp:430 I[IO]: Starting up I/O...
59:08:473 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\
59:08:473 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\
59:08:473 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\
59:08:473 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\
59:08:488 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats
59:08:488 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats
59:08:488 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE
59:08:488 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE
59:08:520 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized.
59:08:567 HLE\sceKernelModule.cpp:686 I[MODULE]: Decrypting ~PSP file
59:08:629 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0BF10020
59:08:645 Util\BlockAllocator.cpp:368 I[HLE]: -----------
59:08:645 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
59:08:645 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 08cd8b00 size 004d4b00 taken=1 tag=ELF
59:08:645 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08cd8b00 - 0a000000 size 01327500 taken=0 tag=(untitled)
59:08:645 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
59:08:707 HLE\sceKernelModule.cpp:791 I[LOAD]: Module Avatar: 00000000 089d61f8 089d6210
59:08:707 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceMt19937,ecf5d379) unresolved, storing for later resolving
59:08:707 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceMt19937,f40c98e6) unresolved, storing for later resolving
59:08:707 HLE\sceKernelModule.cpp:971 I[LOAD]: Exporting ent 0 named Avatar, 2 funcs, 3 vars, resident 089d65e0
59:08:707 HLE\sceKernelModule.cpp:1240 I[LOAD]: Module entry: 0896dbb8
59:08:707 root         N[SCEGE]: GLES\Framebuffer.cpp:220 GPU Vendor : NVIDIA Corporation
59:08:785 root         N[BOOT]: EmuScreen.cpp:111 Loading C:\Emulatory\Sony PSP\Roms\Avatar The Last Airbender.iso...
59:08:785 root         I[KERNEL]: HLE\sceKernelThread.cpp:2056 276=sceKernelCreateThread(name=user_main, entry=0896dcc4, prio=20, stacksize=262144)
59:08:785 root         I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
59:08:785 root         I[KERNEL]: HLE\sceKernelThread.cpp:2185 __KernelReturnFromThread: 0
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:368 -----------
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08cd8b00 size 004d4b00 taken=1 tag=ELF
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 08cd8b00 - 09eda000 size 01201500 taken=1 tag=UserSbrk
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09eda000 - 09fbfc00 size 000e5c00 taken=0 tag=(untitled)
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
59:08:785 user_main    I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
59:08:785 user_main    W[KERNEL]: HLE\sceKernelThread.cpp:2038 sceKernelCreateThread(name=exit): unsupported attributes 00200000
59:08:785 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2056 303=sceKernelCreateThread(name=exit, entry=0884b31c, prio=11, stacksize=4096)
59:08:785 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=303, argSize=0, argPtr=00000000)
59:08:817 user_main    I[MODULE]: HLE\sceKernelModule.cpp:680 ~SCE module, skipping header
59:08:817 user_main    I[MODULE]: HLE\sceKernelModule.cpp:686 Decrypting ~PSP file
59:08:817 user_main    I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
59:08:817 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1379 310=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/psmf.prx,flag=00000000,(...))
59:08:817 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1410 sceKernelStartModule(310,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
59:08:832 user_main    I[MODULE]: HLE\sceKernelModule.cpp:680 ~SCE module, skipping header
59:08:832 user_main    I[MODULE]: HLE\sceKernelModule.cpp:686 Decrypting ~PSP file
59:08:832 user_main    I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module
59:08:832 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1379 311=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libpsmfplayer.prx,flag=00000000,(...))
59:08:832 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1410 sceKernelStartModule(311,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)

Edit by mupralsh: use [code] tag next time you post long log like this. Thanks.

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
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09-11-2013, 08:32 PM
Post: #2
RE: crash at EVERY game load
If it worked before the only thing I can think of is to try updating your GPU drivers as they may have been rolled back to older versions that aren't compatible with PPSSPP when you reinstalled windows.
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09-11-2013, 08:41 PM
Post: #3
RE: crash at EVERY game load
(09-11-2013 08:32 PM)mr.chya Wrote:  If it worked before the only thing I can think of is to try updating your GPU drivers as they may have been rolled back to older versions that aren't compatible with PPSSPP when you reinstalled windows.

im always using same drivers and this is exact same windows as before reinstalation
i was thinking maybe its directx but i installed it and still same crash i just rund out of ideas

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
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09-11-2013, 08:43 PM
Post: #4
RE: crash at EVERY game load
This emulator doesn't use Directx it uses openGL 2.0 what graphics card are you using.
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09-11-2013, 09:48 PM
Post: #5
RE: crash at EVERY game load
@ZeroX4

Listing out your PC's specs could help us get to the bottom of the problem quicker.

The logfile indicates that you're using a NVIDIA graphics card, but which one is it?

You've mentioned that any version crashes when loading any game now. Have you tried loading the cube.iso file in the demos folder of the ppsspp directory? Does it crash when loading that file too?

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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09-12-2013, 03:41 AM
Post: #6
RE: crash at EVERY game load
1st of all

i try to make portable everything i can

when i reinstall windows i just copy 4 folders from my old windows to new one including drivers (setup files of drivers not already installed ones)

and till that reinstall everything was working just fine (till that moment i had manny reinstalls)

so problem is not with my graphic card for sure

but 1 thing i just come to think of

i was playing with nvida control pannel to make better graphic in some games and i think that is the problem

yep im rtarded i just reset to defults all settings in nvida cp and it launched just fine Big Grin

ty guys for trying to help my problem is solved ty Smile

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
Find all posts by this user
09-12-2013, 07:11 AM
Post: #7
RE: [Solved] crash at EVERY game load
The problem is resolved, i'll close this thread. Smile

Closed.

● If you report (or happen to find any) game/mini/demo that's still not on the compatibility list yet even after 48 hours, you can PM me the link!
● Sorry for my bad english, I'm Indonesian.
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Thread Closed 


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