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speed drop win32 between 8.1.751 and 788
07-26-2013, 07:23 AM
Post: #2
RE: speed drop win32 between 8.1.751 and 788
Texture scaling, anti aliasing, buffered rendering, even mipmapping can cause speed loss during gameplay when they are enabled, if you are using some of those try to disable them. About the rendering resolution I can't help you here, wait for some expert on the matter.

Since English is not my first language sorry for some misspelling on my posts
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RE: speed drop win32 between 8.1.751 and 788 - Gurlok - 07-26-2013 07:23 AM

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