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Framebuffers to memory behaviour
07-20-2013, 09:55 PM
Post: #9
RE: Framebuffers to memory behaviour
Thanks for letting me know about those too, RPG Advocate. I'm curious about hexyz force and last ranker too, especially the latter. Are the glitches so unbereable? (like rengoku 2, all the screen si covered by some graphical artifacts).

Since English is not my first language sorry for some misspelling on my posts
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Framebuffers to memory behaviour - Gurlok - 07-20-2013, 05:35 AM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013 09:55 PM

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