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Crash Tag Team Racing
03-12-2013, 10:16 AM (This post was last modified: 03-12-2013 10:16 AM by Carter07.)
Post: #16
RE: Crash Tag Team Racing [Android & Windows][pre 0.7][playable]
(03-12-2013 10:08 AM)Xtrap21 Wrote:  now after show intro, it's crash

we know it's Crash Bandicoot. Big GrinBig Grin

Have you tried disabling fastmem and vertex cache?
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03-15-2013, 11:23 PM
Post: #17
RE: Crash Tag Team Racing [Android & Windows][pre 0.7][playable]
(03-12-2013 10:16 AM)Carter07 Wrote:  
(03-12-2013 10:08 AM)Xtrap21 Wrote:  now after show intro, it's crash

we know it's Crash Bandicoot. Big GrinBig Grin

Have you tried disabling fastmem and vertex cache?

Lol! Sry i forgot to updated it. In latest build it works fine Smile
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03-16-2013, 12:23 AM (This post was last modified: 03-16-2013 12:24 AM by skyfor.)
Post: #18
RE: Crash Tag Team Racing [Android & Windows][pre 0.7][playable]
(03-15-2013 11:23 PM)Xtrap21 Wrote:  
(03-12-2013 10:16 AM)Carter07 Wrote:  
(03-12-2013 10:08 AM)Xtrap21 Wrote:  now after show intro, it's crash

we know it's Crash Bandicoot. Big GrinBig Grin

Have you tried disabling fastmem and vertex cache?

Lol! Sry i forgot to updated it. In latest build it works fine Smile
hey what ur device bro???what format cso or iso???how much the file size???
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03-16-2013, 01:37 AM
Post: #19
RE: Crash Tag Team Racing [Android & Windows][pre 0.7][playable]
(03-16-2013 12:23 AM)skyfor Wrote:  hey what ur device bro???what format cso or iso???how much the file size???

My device is samsung galaxy tab 2 7.0. Iso file, file size? 1,5 gb (if Im not mistake)
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04-02-2013, 11:56 AM
Post: #20
RE: Crash Tag Team Racing
damn!!!today i test this game on very2 latest build...and im not happy Sad
played this game but cant see the characters when race...can see characters only when HW transform is disabled but it just make it more sloooowwwww...only 5 fps what the hell?!?!?!? Sad
when use HW transform characters gone but it more fast get 20 fps...but its not good it just like play a ghost car......developer pls fix this also i got a lot of force closes...all sound work when select car,select place...but after play sound gone.....someone fix this graphics bugs cuz the latest version it just broke this game compatibility... Sad
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04-13-2013, 12:56 PM
Post: #21
RE: Crash Tag Team Racing
Since the last few week updates, the graphics are messed up. You can see background objects in foreground (like in picture on post #11).
That semms to affect Android, iOS and Windows.

Has anyone found a setting to prevent this, or is this a bug in the emulator's code ?
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05-25-2013, 02:08 AM (This post was last modified: 05-25-2013 02:09 AM by scorpio16v.)
Post: #22
RE: Crash Tag Team Racing
The last few weeks version, the game is totally broken now.
At the point where the game should start after the menu screen of CTTR the game freezed on Windows, OS X, iOS and Android with the following error.

Code:
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0e7
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0eb
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0ef
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0f3
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0f7
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0fb
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e0ff
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e103
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e107
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e10b
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e10f
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e113
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e117
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e11b
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e11f
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e123
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e127
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e12b
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e12f
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e133
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e137
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e13b
55:18:181 user_main    W[MM]: /Users/vit9696/Desktop/ppsspp_atrac/ppsspp/Core/MemMapFunctions.cpp:91 ReadFromHardware: Invalid address fd73e13f

The logcat output is to big, so only a small snippet . The log is from a older OS X version, but the bug is in newer versions too.

ATM the game shouldn't be listed as playable.
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05-25-2013, 10:12 AM
Post: #23
RE: Crash Tag Team Racing
Moved to Menu
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09-08-2013, 08:59 PM
Post: #24
RE: Crash Tag Team Racing
I don't think "menu" is right category for it now. But wouldn't say that is playable Big GrinD
I tested it on 0.9.1 build 677(Xperia PLAY). Menu looks like fullspeed, graphic are perfect. It's a bit slow, but that's not a problem. At the begining of game, when you go some steps forward (by following arrows on the ground) the hint will pop up ("press X button to jump") and then the emulator freezes.


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Sorry if my english is bad, I am Slovak.
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09-09-2013, 02:03 PM
Post: #25
RE: Crash Tag Team Racing
Yeah it works better now Big Grin (0.9.1 v716, Xperia Play).
Now there are no freezes, menu is fullspeed, graphics are PERFECT, it works even in races.
It needs just some speed improvements Wink . The game is TOTALLY playable except speed.
Move it back to playable Big Grin
(posting some screenshots).


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Sorry if my english is bad, I am Slovak.
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09-09-2013, 04:03 PM
Post: #26
RE: Crash Tag Team Racing
Moved. Smile

● If you report (or happen to find any) game/mini/demo that's still not on the compatibility list yet even after 48 hours, you can PM me the link!
● Sorry for my bad english, I'm Indonesian.
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09-09-2013, 06:11 PM
Post: #27
RE: Crash Tag Team Racing
thanks mupralsh Smile

//and thanks whole team for developing such a great psp emulator Wink

Sorry if my english is bad, I am Slovak.
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09-12-2013, 12:57 PM
Post: #28
RE: Crash Tag Team Racing
I have big problem with this game now Sad i have version 0.9.1 8.0.8 (xperia play).
When i have disabled buffered rendering, it flickers. It is very very flickering.
After some time of flickering it changes colors to very strnge colors, and it becomes too dark.(and flickering all the time).

Sorry if my english is bad, I am Slovak.
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10-09-2013, 01:10 AM
Post: #29
RE: Crash Tag Team Racing
crashed crashed again in intro
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11-07-2013, 03:53 PM
Post: #30
RE: Crash Tag Team Racing
The game crash if you don't have a savefile.

Download save files here: http://www.gamefaqs.com/psp/929190-crash...cing/saves

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