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Some problems with the new dual-state speed switch
07-12-2013, 07:26 AM (This post was last modified: 07-12-2013 07:36 AM by vsub_.)
Post: #5
RE: Some problems with the new dual-state speed switch
Umm,maybe I didn't understand something.
The value for "Toggle Speed Limit" is used only if that option is enabled.

When it's not enabled,the hotkey will switch between normal speed and unlimited.
When the option is enabled,the hotkey will switch between normal and the custom speed.

What I'm asking is,why the value is autoset to 60 when you enable the limit(Standard don't care what value you set)even if you already set a custom speed and that speed is saved in FrameRate=

There is already ini settings that keep the custom speed(FrameRate)so can't we just keep the custom value when disabling the limit and when we enable it,to set it again.

Like this
Set the value to 120 and when you switch to fixed,the game will run at 120fps.When you disable the limit,the game will run as fast as possible.And you enable the limit again,ppsspp will read FrameRate= and set 120

There is some code in the ppsspp source that is reverting to 60 when you enable the option

Something like that
Press the hotkey
If current state = Standard
FPS = 60
Else
{
If FPS Limit = enabled
Fixed = custom value
Else
Fixed = unlimited
}

And for the button
Click on the option
If limit enabled
Fixed = FrameRate
Else
Fixed = unlimited

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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RE: Some problems with the new dual-state speed switch - vsub_ - 07-12-2013 07:26 AM

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