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[Discussion] 60FPS patches for PSP games that run at 30FPS
04-06-2018, 11:22 AM
Post: #747
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Here are the 60 Fps codes for Legend of Heroes: Zero no Kiseki :
Code:
_S NPJH-50311
_G Legend of Heroes: Zero no Kiseki [JAP]
_C1 60 FPS
_L 0x203D42E8 0x00000001
_L 0x203D72B0 0x3F000000
_L 0x20271F94 0x3F000000
_C0 30 FPS [Default]
_L 0x203D42E8 0x00000002
_L 0x203D72B0 0x3F800000
_L 0x20271F94 0x3F800000

and those are for Ao no Kiseki :

Code:
_S NPJH-50473
_G Legend of Heroes: Ao no Kiseki [JAP]
_C1 60 FPS
_L 0x203FE348 0x00000001
_L 0x20401310 0x3F000000
_L 0x2029AEA4 0x3F000000
_C0 30 FPS [Default]
_L 0x203FE348 0x00000002
_L 0x20401310 0x3F800000
_L 0x2029AEA4 0x3F800000

Both were running at double speed but I was able to find the gamespeed adresses managing movement speed and animations's speed, so the gameplay feel authentic. Unfortunately, there're still some issues :

- I couldn't find the speed parameter for the "movies" playing ingame, so they're still running at double speed. I'm guessing the parameter must either use a different value from the one I found in the thread or not be located in the allocated RAM.
- It seems that even if the animations's speed was adjusted, there're still some which behave strangely (ex: Near the beginning of ZnK, the train's arrival at the station isn't timed correctly).

I'm assuming there may be some other issues, but the games are still mostly playable. i just hope someone with enough time will be able to research them. Confused
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - Bluesilver238 - 04-06-2018 11:22 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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