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[Discussion] 60FPS patches for PSP games that run at 30FPS
05-27-2015, 07:07 AM (This post was last modified: 09-21-2015 09:07 AM by Kabuto_Kun.)
Post: #481
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
@chaoslordd The game needs different cheat values for singleplayer and multiplayer... so weird. I see that the additional lines for the speed modifier code are always the same, they may not be really useful. In short, would this be the correct cheat file?

* * *

I modified the speed floats for multiplayer, 3EAB instead of 3EAA is a better aprox. for 0.66... If this cheat is ok, you can post it and I will delete this one, thanks to you we have the cheat of course.

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(05-26-2015 09:34 AM)Blackbird Wrote:  Thanks for your interest. Will do!

MGS Portable Ops [USA], ULUS10202.ini

Thanks to your ram dumps it was easy to port, but remember the known issues:
- You can't press your back against a wall (60 fps cheat only).
- Some time(?) based actions (like grenade explode time) have problems too (almost not noticeable with the 30 fps cheat).
- Conditional 60 FPS cheat: the game will run at 60 fps only on "real" gameplay, not on the menus. This avoids cutscene desync issues. : 60FPS master list, Mar. 2017 ; Reddit /u/Kabuto_Kun : Unlock FPS in PSP games ("easy method") : Permanently patch a PSP game with CW cheats.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - Kabuto_Kun - 05-27-2015 07:07 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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