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[Discussion] 60FPS patches for PSP games that run at 30FPS
04-03-2015, 04:10 AM
Post: #422
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
@kabuto_kun

Is it possible that the memory of a game changes when you start it?
Gitaro Man's memory is sometimes 0A3E0000 and other times 0B000000.
Same settings and emu version is used.
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - GamerzHell9137 - 04-03-2015 04:10 AM

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