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[Discussion] 60FPS patches for PSP games that run at 30FPS
03-18-2015, 02:17 AM
Post: #339
RE: 60FPS patches for PSP games that run at 30FPS
Sad story:

After a while of not coming to this thread, I decided to visit it. And awesomesauce, so many new codes! Had to try some of them and they worked like a charm. Thanks to everyone's hard work.

I later saw Luna's tutorial so I decided to have a go at it with the PSP SAO game. Some tiring hours later of NOPing stuff that resulted in Double Speed, variable frame cap and gameplay-speed being reduced to 90% for some reason, I found the correct adress. The game was running at 60fps and everything was working fine.

But I ddidn't know how to make a CWCheat Genius Me decided to restart the emulation and the game went back to 30fps. >_<.

And worst part is that apparently I broke something, as the the emulator's Disassembly is now showing all the NOPs I put. Which is weird because they used to go back to their original er...value? After closing and restarting the emulator. But not anymore.


Those few minutes with 60fps were glorious though.
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RE: 60FPS patches for PSP games that run at 30FPS - Goshorai - 03-18-2015 02:17 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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