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[Discussion] 60FPS patches for PSP games that run at 30FPS
03-13-2015, 09:58 AM (This post was last modified: 03-13-2015 05:15 PM by LunaMoo.)
Post: #297
RE: 60FPS patches for PSP games that run at 30FPS
2 x LOA from me:
Code:
_S ULUS-10479
_G Lord of Arcana
_C0 60 fps
_L 0xE008000A 0x002ED88C
_L 0x202ED88C 0x0A200800
_L 0x20002000 0x3C1B08B4
_L 0x20002004 0x8F7B1360
_L 0x20002008 0x13600005
_L 0x20002010 0x10800003
_L 0x20002018 0x0A2BB62E
_L 0x20002020 0x0A2BB625
_L 0x202ED6DC 0x4616B583
_C0 60 fps [Disable]
_L 0x202ED88C 0x1480000A
_L 0x202ED6DC 0x00000000
and
Code:
_S NPJH-50503
_G Lord of Apocalypse
_C0 60 fps
_L 0xE008000A 0x004B3F8C
_L 0x204B3F8C 0x0A200800
_L 0x20002000 0x3C1B08D2
_L 0x20002004 0x8F7B8AE0
_L 0x20002008 0x13600005
_L 0x20002010 0x10800003
_L 0x20002018 0x0A32CFEE
_L 0x20002020 0x0A32CFE5
_L 0x204B3DDC 0x4616B583
_C0 60 fps [Disable]
_L 0x204B3F8C 0x1480000A
_L 0x204B3DDC 0x00000000
Didn't tested much since it appears to work fine, had to disable it for movies through.
Interesting note: while most games use frameskip to get 30fps, those two actually sleept through every second frame;p.

Edit: added conditionals to avoid repeating the code, also since PD games were soo easy, I did same for full games I had, althrough bit different, since I did it through assembly, also had to disable the 60fps on extend loading screens to avoid hangs(edit2: and some more screens like save screen which still randomly could hang;p/edit3: same thing, hopefully all "random" hangs fixed now;], edit4... but still made an edit just to simplify it;p).
Code:
_S ULJM-05472
_G Hatune Miku Project Diva
_C0 60 fps
_L 0xE0011420 0x001D1BA2
_L 0x201D1BA0 0x10000003
_C0 60 fps [Disable]
_L 0x201D1BA0 0x14200003
Code:
_S ULJM-05681
_G Hatune Miku Project Diva 2nd
_C0 60 fps
_L 0xE0011420 0x0018C166
_L 0x2018C164 0x10000003
_C0 60 fps [Disable]
_L 0x2018C164 0x14200003
Code:
_S NPJH-50465
_G Hatsune Miku Project Diva EXTEND
_C0 60 fps
_L 0xE00101F8 0x002DC91C
_L 0x202DC91C 0x34040001
_C0 60 fps [Disable]
_L 0x202DC91C 0x8E0401F8

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: 60FPS patches for PSP games that run at 30FPS - LunaMoo - 03-13-2015 09:58 AM

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