Quite a painful glitch that makes it difficult to find the enemy you previously attacked (if there are 3 or more of them) not to mention that the position of enemies constantly changes for every character in your party.
Disabling Buffered Rendering doesn't completely solve this issue. It still doesn't display properly. Also, if Buffered Rendering is disabled, the effect when encountering the enemy will not display.
Yes but he asked about the enemy HP and I told him how to fix it.
If I had to choose,I'll definitely choose to be able to see the enemy hp(and as a bonus,I get more speed)
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM
Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516