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Increasing quality in games.
06-25-2013, 03:45 PM
Post: #1
Increasing quality in games.
Hi there,i was wondering if their are any settings that could improve the game quality and graphics without dropping too much FPS,if so can anyone tell me which settings should i follow?

THANKS!
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06-25-2013, 04:34 PM
Post: #2
RE: Increasing quality in games.
Turn off Buffered Rendering, sometimes it gives me more vps sometimes it drops the vps, just try it...
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06-25-2013, 04:49 PM
Post: #3
RE: Increasing quality in games.
Would turning on Hardware transfrom help also?
Because im using it to play my games on the phone.
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06-25-2013, 05:25 PM (This post was last modified: 06-25-2013 05:26 PM by stodag.)
Post: #4
RE: Increasing quality in games.
turning of hardware transform slows the emu down. At least for me..

hardware transform helps with speed a lot.
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06-25-2013, 05:36 PM (This post was last modified: 06-25-2013 05:39 PM by TheDax.)
Post: #5
RE: Increasing quality in games.
If you're running on Windows, you can force AA if you have buffered rendering off(sure would be nice if it worked with BR on!), making 3D games look much more crisp, at the cost of possible slowdowns and graphical glitches.

Forced 32x CSAA:
[Image: ibaIDSSs6duHZT.png]

No AA:
[Image: ibarKKUbWSGW92.png]

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-25-2013, 05:39 PM
Post: #6
RE: Increasing quality in games.
Well do i need a super crazy powerful computer to do that? mine dates back to 2007/2008 is it okay?
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06-25-2013, 05:41 PM (This post was last modified: 06-25-2013 05:49 PM by TheDax.)
Post: #7
RE: Increasing quality in games.
To force AA? You shouldn't need a super power PC, no, but when forcing AA, it's logical to expect some degree of performance loss if your PC can't keep up; the more you force, the more performance you lose. Just disable it or turn it down if the performance loss is too great.

Oh, and if your GPU supports FXAA, you can enable/force that to get an AA-like effect even with BR on, though it's not quite as crisp as forcing other AA types.

With FXAA:
[Image: izELCtMdQUROw.png]

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-25-2013, 07:47 PM (This post was last modified: 06-27-2013 12:43 AM by Trenico.)
Post: #8
RE: Increasing quality in games.
Graphics:

- Hardware Transform: On
- Vertex Cache: On
- Stream VBO: Off
- Mipmapping: On/Off (Doesn't affect the perfomance, some games need it to be Off to work properly)
- Display Raw Framebuffer: Off
- Buffered Rendering: Off
- Force Nearest Filtering: Off
- Force Linear Filtering: On (If you see textures pixelated, doesn't affect perfomance)
- Anisotropic Filtering: 16x
- Vps Limit: Off
- Frame Skipping: 1

If you are getting low VPS with these settings then turn Buffered Rendering On (The game will look uglier but it will be faster, sometimes turning Buffered Rendering off gives a a little more speed, only for some games), but it also depends of your device resolution, if you have a low resolution then you will get more VPS even if Buffered Rendering is Off.

System:

- Dynarec (JIT): On
- Fast Memory: On (Only if it doesn't crash the game you will play)

Audio:

- Enable Sound: If you are getting good VPS with the previous setting then turn it On.
- Atract3+ Sound: If you don't hear all the sounds and you are getting good VPS then turn it on. (It consumes lots of CPU).

Test

With the previous settings I get these VPS:

- DBZ Shin Budokai 2: 48 - 52 VPS while fighting, 60 FPS with Menus, Stories etc... (There is a decrease of 3 - 5 VPS with sound enabled and At3+)
- Wipeout Pulse: 15 - 22 VPS while racing, 35 - 45 FPS with menus. (There was only a difference of 2 VPS with sound enabled and At3+)
- DBZ Tenkiaichi Tag Team: 24 - 35 VPS while fighting, 30 - 48 VPS with Menus. (There was only a difference of 2 - 3 VPS with sound enabled and At3+)
- Persona 3: 18 - 27 VPS while fighting, 29 - 36 VPS while explorin Tartarus (Surprisingly it gives -7 VPS if Buffered Rendering is On) 28 - 60 VPS with Menus, Stories, etc... (It depends how much it is showing) (There was no difference with sound enabled and At3+)

Having Buffered Rendering On gives more VPS but it will look worse, so is up to you.

I tested these games with a Lenovo S2109 with 1GB Ram, 1Ghz Dual Core, PowerVr 540SGX.
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06-26-2013, 05:14 PM
Post: #9
RE: Increasing quality in games.
Anisotropic Filtering affect the performance or not?

Phones: Galaxy S10 Lite and Redmi Note 6 Pro

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
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06-27-2013, 12:14 AM (This post was last modified: 06-27-2013 12:14 AM by solarmystic.)
Post: #10
RE: Increasing quality in games.
(06-26-2013 05:14 PM)GuilhermeGS2 Wrote:  Anisotropic Filtering affect the performance or not?

Zero performance impact on Windows. Should be 16x AF all the time.

I'm not sure about Android/iOS/Symbian. Could be significant on weaker GPUs.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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06-29-2013, 04:09 AM
Post: #11
RE: Increasing quality in games.
PM me, that'd be going off-topic.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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07-18-2013, 08:51 PM (This post was last modified: 07-18-2013 08:53 PM by TheDax.)
Post: #12
RE: Increasing quality in games.
A slight update to this, it seems like in really recent revisions(I don't know when exactly it started, but I tested on 8.1-642), for NVidia cards at least, you can force AA with buffered rendering on now(focus on Miku):

No AA, no 2x SSAA: https://i.minus.com/iTzbCUv7KOwIt.png
Forced 32x CSAA, no 2x SSAA: https://i.minus.com/iclABcwu5Arkc.png
Forced 32x CSAA + 2x SSAA option in PPSSPP: https://i.minus.com/ik3oBQdBAVInv.png

The images are huge, hence why I didn't tag them..

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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