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Monster Hunter Portable 3rd HD VER
02-16-2014, 03:11 AM
Post: #586
RE: Monster Hunter Portable 3rd HD VER
Apparently the reporting stuff slows this game down really badly right now as well, so make sure in addition to having debug logging off, you have compatibility server reports turned off.

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02-16-2014, 10:52 AM
Post: #587
RE: Monster Hunter Portable 3rd HD VER
In new build ppsspp-v0.9.7.1-19-g2064bcd-windows-x86 speed decrease is fixed for me so god jobSmile
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02-16-2014, 11:05 AM
Post: #588
RE: Monster Hunter Portable 3rd HD VER
Yeah, that reporting slowdown bug was definitely not intended. I wasn't aware of it, so I figured it was due to more accuracy. Oops. Smile

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02-18-2014, 10:18 PM
Post: #589
RE: Monster Hunter Portable 3rd HD VER
I'm patching my HD version right now.
Can this version of mhp3rd adhoc with the normal mhp3rd with the psp?

the not HD version on the PPSSPP is hanging on loading screen while entering the online guild hall.
That's why I want to try the HD version out.
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02-18-2014, 10:43 PM (This post was last modified: 02-18-2014 10:43 PM by TheDax.)
Post: #590
RE: Monster Hunter Portable 3rd HD VER
On real hardware, the PS3 version (e.g. the game we're discussing right now) can do adhoc with the regular PSP versions, yeah. I've not read about anybody trying 3rd HD on PPSSPP with regular 3rd on the PSP, though. Hopefully you'll have success.

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02-19-2014, 01:01 AM
Post: #591
RE: Monster Hunter Portable 3rd HD VER
(02-18-2014 10:43 PM)TheDax Wrote:  On real hardware, the PS3 version (e.g. the game we're discussing right now) can do adhoc with the regular PSP versions, yeah. I've not read about anybody trying 3rd HD on PPSSPP with regular 3rd on the PSP, though. Hopefully you'll have success.


It worked. HD version on PPSSPP and regular 3rd on PSP. adhoc.
The HD version is pretty much more stable than the 3rd one on PPSSPP.

I'm just having problems with some slowdowns or FPS drops on certain areas of the maps.
Like area 7 of Mountain stream.

Is this a common problem or just me?

I just started my mhp3rd journey so I don't know which parts of the other maps there are slowdowns.
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02-19-2014, 02:32 AM
Post: #592
RE: Monster Hunter Portable 3rd HD VER
3rd HD is relatively demanding, so if your device or PC isn't up to snuff, you can see some slowdowns, yeah. Probably the bare minimum PC you'd want to run it on would be a Core 2 Duo and a GPU made in the last 5 years or so (that's about what Solarmystic runs it on, with pretty much full speed everywhere). On an Android or iOS device? I don't really keep up with those too closely, but the higher-end the better, probably.

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02-21-2014, 10:34 AM
Post: #593
RE: Monster Hunter Portable 3rd HD VER
Is there a way to download the DLCs ingame?
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02-21-2014, 10:35 AM
Post: #594
RE: Monster Hunter Portable 3rd HD VER
Via PPSSPP? No. You can go over to Team Maverick's blog to grab the DLC, though. It's free, and translated.

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02-24-2014, 12:47 AM
Post: #595
RE: Monster Hunter Portable 3rd HD VER
is someone ever got crashed in jhen mohran village quest ~_~

always error when jhen mohran movie come out in village quest...
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02-24-2014, 06:15 AM (This post was last modified: 02-24-2014 06:35 AM by [email protected].)
Post: #596
RE: Monster Hunter Portable 3rd HD VER
hi guys this game can be play on android device with ppsspp latest build

full speed

(02-15-2014 06:43 AM)sta3xx Wrote:  So no one can help me? Android version is unplayable... got any special build that works better? Or some settings to turn on/off that improves speed? Thx a lot

you can play it now with ppsspp latest build
mh portable 3rd hd (psp version)

(02-07-2014 03:30 PM)•Agoraphøßia• Wrote:  Do i really need the ps3 iso? Not the psp one?
Or will the psp version will work on latest ppsspp?

the psp version will work on latest ppsspp
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02-25-2014, 09:20 AM (This post was last modified: 02-25-2014 09:20 AM by TheDax.)
Post: #597
RE: Monster Hunter Portable 3rd HD VER
The hotsprings crash should be fixed with v0.9.7.2-85-g1dbb925 (technically v0.9.7.2-78-g139c7ff, but it'll never have a buildbot buidl) and later. Thanks, Hilesaz. Smile

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02-25-2014, 07:04 PM (This post was last modified: 02-26-2014 02:57 AM by TheDax.)
Post: #598
Bug RE: Monster Hunter Portable 3rd HD VER
@[email protected]

Yes dude i can probably play it, but it`s not even close to "full speed" its like before the most of the time still unplayable...

----------------------------------------------------------------------

EDIT 1 (Important!) - if you need a solution for Android scroll down to EDIT 2:

I figured out that it`s playable on PC if you use a little sort of a trick: turn on the "turbo" or "speed up" button and set the alternative speed at a rate between about 150% and 200% of the games speed.

Why?

It seems that the game doesnt really knows how it sould lock the fps.

If you turn on the "FPS counter" in the menu you can easily see, that fps are locked in the village at a rate of between 12 and 15 fps.
Thats not enough to make it playable but! with the turbo option set at a rate of 200% it works quite well at 24 - 30 fps whats quite smooth playable. As you can see in the picture below.

[Image: a1gzys.jpg]

At quests it turns out that it should be locked at 30 fps. (60 fps is too much, it looks kinda like a speedhack)

But it will not lock it to constant base 30 fps by itself. It varies between unplayable 12 fps (like in area 4/7) and almost likely playable 20 fps.

So again if you turn on the turbo, it sets itself at about playable 24 to 40 fps (whats actually not bad but a bit to fast and looks/feels unnatural) at some areas at 200% speed up.

If you take the 150% speed up it`s quite fine and stutters around almost playable 18 to perfect 30 fps. Except for Area 7 where it apears to get the most slowdowns. (200% is required at a minimum as you can see in the pictures below)

[Image: fkvdk8.jpg]

[Image: b49pau.jpg]

[Image: 2mmbati.jpg]

So as you see, it looks like the game doesn`t really knows at what framerate it should lock its base fps.

My question is now, is there any possible way to impliment an option that (like the extra option for GOW to not go over 60fps) locks the fps to a base rate of 30? That would be the playable rate the game needs.
I think it shouldn`t be to hard to impliment that option like in GOW or am I wrong?!

The other aspect I noticed is that the games audio is quite well at 30 fps, not perfect but it`s ok.

-----------------------------------------------------------------------

EDIT 2 (for Android):

As you may know you also have the option to turn up the speed on the android version of PPSSPP.

The only thing I can`t figure out is why it seems that it won`t keep it locked at different alternative speed of the game in the settings.
It appears, that it will always change back the alternative speed to 75% or does not response to the set 150/200/300% of speed and goes around 300-600% as it likes by itself.
The other thing is, that it will not keep the turbo on if you don`t keep your finger on the button.

So it seems it`s no possible solution for android devices in that way until now. (PPSSPP version was Android v0.9.7.2-110-g0569681)

My specs tested on:

PC
Win7 64
i5 3570k
8GB RAM
EVGA GTX 670 oc

Android
LG G2
2GB RAM
Snapdragon 800
Adreno 330
Android JB 4.2.2

I hope this helps a bit and I will send this to the Henrik in the hope that he can find a way to help us all with this great game!

Mod edit: Resized absurdly huge pictures into clickable thumbnails. See the edited post's code for how to do this in the future. Smile
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02-26-2014, 02:54 AM (This post was last modified: 02-26-2014 03:22 AM by TheDax.)
Post: #599
RE: Monster Hunter Portable 3rd HD VER
sta3xx: First off, why are you using a really old version of the emulator for this game? 0.9.6.2 isn't the latest release, and MH3rd works fine on Windows with 0.9.7.2 and its latest git builds. I know newer releases aren't always better for some games, but the MH series is pretty much always fine with new releases. Your PC should be more than capable of playing the game at a proper framerate (just see Solarmystic's laptop, he can run it perfectly on a Core 2 Duo with an ancient ATI card). What settings are you using? I'm using default settings with v0.9.7.2-110-g0569681 and have never seen framerate bugs like this (except for using the CPU speed hack improperly, and a long time ago when the game was first booting and had framerate issues, around the time of the build you're using...). If you're using the CPU speed hack, try turning it off (e.g. back to zero).

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How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
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02-26-2014, 04:23 AM (This post was last modified: 02-26-2014 04:45 AM by [email protected].)
Post: #600
RE: Monster Hunter Portable 3rd HD VER
@sta3xx

i can play mh3rd hd with fullspeed on my android

try this setting for android

rendering mode:
buffered rending

framerate control:
frameskip 1
auto frameskip [/]

performance:
rendering resolution x1
mip mapping [/]
hardware transform [/]
software skinning [ ]
vertex cache [/]
Lazy texture caching [/]
retain changed textures [/]

texture scaling:off

hack setting:
Disable stencil [/]
texture cord speedhack [/]

system:
fastmemory [/]
multithread [/]
I/O om thread [/]
change cpu 1000

developer tool
dynarec (jit) [/]


and you can play it at fullspeed
except on town low fps when buying,crafting,or chossing quest but no problem on any quest

if u are not satified on blured text cause of rendering X1 copy this to ur
PPSspp folder to mod the font of game

https://www.mediafire.com/?cpqm7f3qoqga56u

inform me if i help you
happy hunting Big Grin

sorry for my bad english
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