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Castlevania The Dracula X Chronicles US
03-08-2015, 05:34 PM
Post: #62
RE: Castlevania The Dracula X Chronicles US
You can select the tab and select all, copy/paste to a text file, which is a bit easier.

So, this is actually using alpha blending, alpha testing, AND color testing.

The color test tells it "when the color you're about to draw is black, don't draw it." The alpha test simply says "skip alpha=0" and blending is fixed blending (basically 50%.)

In the GE debugger, while it's on that first screenshot, go to the Flags tab, and double click "Color test enable" (third from bottom.) This will turn it off. Then hit "Step Draw" at the top. Does it end up with a black box? If it does, that's probably what's happening on your PowerVR device - the color test is not working correctly.

If it doesn't, click "Step frame" and get back to about to draw that same thing, and then try the same thing with "Alpha test enable". And if it still doesn't look the same, try again and disable both.

But, it actually may be alpha blending. I know that we saw a PowerVR Rogue device that had problems with GL_CONSTANT_COLOR (in other words, fixed blending, which this game is using.)

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RE: Castlevania The Dracula X Chronicles US - [Unknown] - 03-08-2015 05:34 PM
ppsspp keeps crashing mid game - lights - 09-21-2015, 03:29 PM

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