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Project Cerberus
06-09-2013, 12:13 PM (This post was last modified: 01-04-2015 06:52 PM by vnctdj.)
Post: #1
Project Cerberus
Title: Project Cerberus
Genre: VS Fighting
Region (US, EU, JP): JP
Format (ISO, CSO, EBOOT): ISO
Version: 0.7.6-1229-g5839279
Game ID: ULJM05636
OS: Windows 7 32bit
Compatability: Ingame
Notes: No sound during intro. On character select screen, when you push any of the directions the character is automatically chosen, as if you've pressed some of the attacks. After VS screen and "Now Loading" message, the game stops working, reporting "invalid addresses" in log console (as shown in attached screenshots). In demo mode, only characters are visible and the backgrounds are all black.


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06-27-2013, 07:19 PM (This post was last modified: 06-28-2013 09:21 AM by NGboo.)
Post: #2
RE: Project Cerberus [Windows 32bit][0.7.6-1229][Ingame]
In the latest versions, when the screen goes black and I try to exit emulator, I get this message:

"Wait for emuthread timed out! Sad
Please alert the developer to possible deadlock or infinite loop in emuthread!"

And when I press OK, the program exits.
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01-04-2015, 05:17 PM
Post: #3
RE: Project Cerberus [Windows 32bit][0.7.6-1229][Ingame]
Everything's fine now, can be moved to playable.
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01-04-2015, 06:52 PM
Post: #4
RE: Project Cerberus
Moved Smile

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02-15-2015, 08:48 PM
Post: #5
RE: Project Cerberus
(01-04-2015 05:17 PM)GamerzHell9137 Wrote:  Everything's fine now, can be moved to playable.

Which version and what settings, please? I tried the game on v1.0-68-g83f81ea (and many builds prior to that one) and it crashes every time after VS screen at "Now loading". Sad
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02-18-2015, 03:32 PM
Post: #6
Wink RE: Project Cerberus
Firget my question, I solved the problem by deleting old save and making new one. Now the game works just fine. Smile
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