PPSSPP Symbian Port
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03-09-2013, 09:04 PM
(This post was last modified: 03-09-2013 09:15 PM by xsacha.)
Post: #198
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RE: PPSSPP Symbian Port
laugher: Your settings look quite messed up. I'll give you some screenshots of what it should look like:
Basically, you should have GCCE 4.6.3 that is mentioned in the README.md. To add this compiler, you need to select Add->GCCE in the Toolchains. Then find the arm-none-symbianelf-gcc.exe. It should identify as GCCE 4.6.3. Then use that for your project. By the way, if you can't play a game or get black screens, the same thing is likely happening on Android. It might be fixed in the next version. Also, buffered rendering = off should be higher quality (because it renders at 640x360). Whereas, when buffered rendering is on it will render at 480x272. Unless you mean you were using 2x. 2x is quite glitchy and I would not recommend. |
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