PPSSPP Symbian Port
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02-22-2013, 08:07 AM
(This post was last modified: 02-22-2013 08:08 AM by xsacha.)
Post: #137
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RE: PPSSPP Symbian Port
Well the input runs in the GUI thread. So once per frame, input is processed.
As long as you have at least 1 FPS, you will get to the pause menu within a second. The threading in the Qt UI isn't working unless you use X11 Threads. I haven't had time to fix that. |
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