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Buffered Render On PowerVR SGX540 Problems !!
05-30-2013, 01:15 PM
Post: #61
RE: PowerVR SGX 531?
Marged

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06-02-2013, 04:10 AM (This post was last modified: 06-02-2013 04:12 AM by MaikonDefy.)
Post: #62
Hardware Transform Problems with powerVR SGX530
My MB525 is a PowerVR sgx530,and the games is not running with hardware transform on,but,the NFS games is not running in my mobile,and other games isn't running .


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06-03-2013, 12:48 PM (This post was last modified: 06-03-2013 12:51 PM by hsy0726.)
Post: #63
RE: Buffered Render On PowerVR SGX540 Problems !!
Galaxy nexus 4.2.2 (SGX540)
Same problem. version 0.7.6-1075
I try persona 3 portable(Korean), when buffered randering is on, starting screen's character(first play..select difficulty,boy or girls)is show just blue or pink.
and select boy, difficulty normal.. next screen is black. (but sound is playing.)
then off buffered randering... image is show! but next scene, again black screen.

I want buffered randering off, but off this options, the game is very slowed.. under 15fps.. other games is too!
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06-03-2013, 05:52 PM
Post: #64
RE: Buffered Render On PowerVR SGX540 Problems !!
Had no problem on PC, but some games such as God Eater, Kingdom Heart BBS. produce graphical problem on my LG Optimus 3D. Same GPU as you guys, PowerVR.
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06-04-2013, 11:18 PM
Post: #65
RE: Buffered Render On PowerVR SGX540 Problems !!
No meu tambem ta com esse problema, erros graficos depois da get 482 ficou td ruim quero q arrume isso logo.
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06-04-2013, 11:20 PM
Post: #66
RE: Buffered Render On PowerVR SGX540 Problems !!
(06-04-2013 11:18 PM)matheus ans Wrote:  No meu tambem ta com esse problema, erros graficos depois da get 482 ficou td ruim quero q arrume isso logo.

Ei cara, somente Inglês aqui.

Hey man, only English here.

Phones: Poco F3 8/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

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06-04-2013, 11:52 PM
Post: #67
RE: Buffered Render On PowerVR SGX540 Problems !!
In my ta also with this problem, errors graphs after get 482 td was bad want q arrange it soon.
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06-05-2013, 11:05 PM
Post: #68
Error images powevr.
Why are my games with bad images powevr?Sorry for my english I'm Brazilian.
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06-06-2013, 09:40 AM
Post: #69
RE: Buffered Render On PowerVR SGX540 Problems !!
Merged
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06-12-2013, 06:29 PM
Post: #70
RE: Buffered Render On PowerVR SGX540 Problems !!
Someone tested Chainfire 3D with Adreno or Tegra plugin? Maybe it may help.

Phones: Poco F3 8/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

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06-13-2013, 12:38 AM
Post: #71
RE: Buffered Render On PowerVR SGX540 Problems !!
Tested, Chainfire3D give no changes. Tried all 3 plugins available.
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06-13-2013, 05:21 AM
Post: #72
still powervr540 has a serious problem!
goodjob guys, this emulator has very good development speed, thanks
anyway, still my phone with powervr gpu has very bad graphical problem with games( for example Altair character in assassin's creed is invisible), don't you want to work on it?
the last version that has no problem is 7.6-151

World can be so nice with kind

Lg Optimus 3D Max
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06-13-2013, 10:59 AM
Post: #73
RE: still powervr540 has a serious problem!
yeah, I have the same issue with power vr, let's hope it will be fixed in 0.8

Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701
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06-13-2013, 11:40 AM
Post: #74
RE: still powervr540 has a serious problem!
some of this issues may come as a result of using unhackish behavior that trips up bugs in the gpu driver.
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06-13-2013, 11:54 AM
Post: #75
RE: still powervr540 has a serious problem!
I have theses issues at my motorola Razr xt910 (PowerVR SGX540) like black screen at dissidia 12, naruto shippuden ultimate ninja heroes 3 and missing graficals like Soul Blade.
But I got Galaxy S4 octa, that have PowerVr (PowerVR SGX 544MP3), thoses issues is gone, just remain the buffered rendering problem.
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