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So I just wrote an atrac3+ frame decode library (2013-06-03)
05-30-2013, 12:41 PM (This post was last modified: 05-30-2013 12:55 PM by kenny43.)
Post: #36
RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 12:38 PM)GuilhermeGS2 Wrote:  How to put it on Android? Or is only for Windows?

The windows DLL has been done by oioitff, and its working pretty nicely, now we gotta wait until him or anyone else caan also build a lib for android to be used, wish I had any idea of how to do it myself, meh.

Edit: Damn this is going fast, shiz just got serious lol, have a look here Guillherme https://github.com/hrydgard/ppsspp/commi...bf0bdc7007
Edit2: Though I'm wondering, does that mean one can use the same file and just rename it to .so? Or does it need to be compiled separatedly? Hm.
Edit3: Has to be built for android Tongue
(05-30-2013 11:33 AM)BronBron06 Wrote:  Thx for this, tried it on Windows... Game is SUper Robot Taisen A

There's finally voices Big Grin with the help of MaiAT3PlusDecoder.dll

But they its stuttering kinda like a drunk person and how to turn down a bit those voice, I can barely hear the BGMs XD


Maybe because I dont know where to place the decoder.....so any tips?

You have to rename it on the latest builds, but moreover, take a look yourself https://github.com/hrydgard/ppsspp/pull/1979

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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RE: So I just wrote an atrac3+ frame decode library - kenny43 - 05-30-2013 12:41 PM

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